Houdini - Procedural knitted fabric

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Published 2023-08-23
How to create knitted fabric for any arbitrary geometry in Houdini, using the "uvsample" function in vex.

All Comments (21)
  • @Onyro
    Thank you so much for this Tutorial Fabricio, I learn't lots of new things! and not just about knitting! respect!
  • @SiccodeVries
    Thank you Fabricio, you have natural talent for making it seem easy:)
  • @user-sl309jd90
    If anyone made the same mistake as I did, uvsample for normal not working, it's because I moved the position of the knitting pattern to the tube position before referencing normal values. You have to reference them as variable like Fabricio did before changing the position of the pattern geometry. Or you could reference the normal first, then directly change the position value with v@P = uvsample(1, "P", "uv", v@P); since the position didn't change for referencing normal, it should work now
  • @PowerfullUs
    it looks so real in the viewport dang :face-blue-wide-eyes:
  • @henrythejeditube
    Thank you so much Mr Fabricio, it seemed very complex at first but it seems your tutorial is actually the most simple I have seen that tackles this timeless topic of cloth knitting and stitching, thank you once again
  • @edmungbean
    You are an excellent teacher. I like how you know vex, vellum and hair so well that you can recite good settings for the look you want and then distil that information for the tutorial. Please continue making videos, it's criminal that you don't have more followers. But you will.
  • @why783
    These techniques are incredible thank you for sharing them!
  • @cheneva1
    super cool kitting,it help me more and more thing!
  • @mofumofu6958
    Wow!!! Nice!!!!!!!! I plan to use this for Christmas!!!!!!!!
  • @Hamstimusprime
    thank you so much for sharing your knowledge. just subscribed