Xenonauts 2 (EA v3) - Ep. 02: Cap in Hand

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Published 2024-05-23
Today, we push to expand our ranks, cap in hand.
A test of metal should result in at least a few alloys of convenience.

00:00 Cap in hand. (Combat)
20:10 A test of metal. Alloys of convenience.
28:05 Street cleaners. (Combat)
44:54 Outro & Special Thanks!

While I did receive an early key, I'm not otherwise affiliated with Xenonauts 2, Goldhawk Interactive, or Hooded Horse in any way. I'm just an oldschool gamer who's always happy to see modern takes on oldschool games. :)

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Raider Lords: Revenant!

Raider Captain: Alois, CrowkingLoR, Dragonmatrix7, Drakiith, EerieV23, EgonAlter, Exsellsior, Gottlieb, James Trimmier, Kazorm, Mark Giemza, Nathan Welch Jr, OverlordPherom, RandomPassrby, RobbyB, Tomasz Piątkowski, Triphoppenskip, and Valinrook!

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Raiders-in-Training: Adam Lacko, Amos B, AN, Austyn Pence, Chai Tea, Christepher McKenney, David Stuart, Dawen Liang, DentonEX, douglas9521, Duong Nguyen, Eben Kleinhans, Emma Long, Eric Speijers, exciting-burp, Gilborath, Gristoufle, Henrik Reimer, hob0tron, john kotro, Jonathan Chisholm, King's Rook, Luke, Manlor, Nebojsa, NOD Goblin Nico, Nolan Burke, Oscar van Vliet, Patricia Murray, Purge, rashidhazim, Rick Kuiper, Robert Turner, Rod Batten, TheOgreTheKing, Thomas K Arata, vucrulez, and Yvreth!

All Comments (21)
  • Hey Ret, just a little tip. in the base you can arrange the deployment of your soldiers in the choppers, that way you spawn in with guys looking out the side doors !
  • @JJRodriguez
    Man, these stressful games are the best way to relax
  • @IridiumSnake
    Sweet, I got to bag and tag an alien on my first mission.😎👽
  • @Arrow1bowmen
    27:33 "Alright Bowmen let's see if you survive your first mission!":face-orange-biting-nails: Ah, training. Next week o7
  • Really wish those abduction mission would automatically end when the last alien is dead
  • @Ze5891
    reminds me of xcom from the 90s..on ps1...such gd times using overpower interceptors almost killing all aliens on board...skyranger full of troops with rockets and grenades to take out whatever was still alive sometimes civs....the laughs
  • @Tridelo100
    I still don't understand the workshop corpses-based projects to get extra damage on Cleaners since they are now normal humans. Can't be that hard to source human corpses on Earth with their ressources, if that anatomical knowledge is not already available somehow.
  • 5 turn timer ?! Why 😱 Yeah, it's harsh, and nasty to do that. 100% agreed. It's a game where you find yourself fight against lvl 1, 10 or 50 at random, when you are still lvl 1 after all 😂
  • If you equip your troops so they are within 10% of their max carry capacity, they actually train their Strength stat by just moving during missions or at least it seems that way.
  • @DeathWishMonkey
    I can almost hear the Holywood dialogue when ALois spotte the alien on Cold's Six, and Cold turned around, cutting the little gray down.
  • @CowCommando
    10:42 At least the shield model went away when the shield was destroyed unlike last video. Last time you ran a soldier with a broken shield into a staring contest with a cleaner. On longer missions without timers (like downed ship assaults), I've seen people equip shields to multiple soldiers who aren't expected to actually use them. They take their actual load out, put their primary weapon in their bag and equip a shield. Once the mission starts, drop the shield on the heli floor and equip your primary. Also useful for bringing extra grenades and satchel charges. Overload your guys then dump the extras on the heli floor turn one. Retrieve supplies as needed. They roleplay it as having a limited supply locker on the heli.
  • @HairTorque
    Excellent! Looking forward to the next one.
  • @nxc1974
    You can overload you soldiers with extra equipment & ordnance before a mission, then dump the excess in the back of the helicopter when you get to the AO. (This gave a strength bonus in Xenonuat 1)
  • Great team work but civilian casualty was self obtained. Great episode.
  • @jimclark5982
    You mentioned having a reason to "collect" Cleaner corpses but not captives -- could they maybe give you a bonus to Cleaner Network Progress if you capture them alive? The General and your 'generic' captive certainly did, though I don't know if the interrogation project is repeatable or just a one-time.
  • @realbloodydoves
    Comment for the comment god, interaction for the interaction throne! Hurrah! I went on some missions, saved some lives, and even got a kill or two. Good showing for Pvt. Doves. We'll see if he can reproduce this feat next time.
  • @arakknbg
    I sunk already around 80 hours in this. It is awesome how many different mission types there are in already. Enjoyable to watch too.