Skull & Bones: What WENT WRONG?

763,944
0
Published 2024-02-24
Ubisoft's Skull & Bones released after years of tumultuous game development time. After receiving mixed reactions, was this all worth it? Let's talk.
Subscribe for more: youtube.com/gameranxTV?sub_confirmation=1

Sources:

kotaku.com/first-it-was-an-assassins-creed-expansi…

www.ign.com/articles/the-turbulent-story-of-skull-…

www.ign.com/articles/skull-bones-production-is-in-…

kotaku.com/ubisoft-assassins-creed-skull-and-bones…

insider-gaming.com/skull-and-bones-players-total/

www.eurogamer.net/ubisoft-boss-says-70-skull-and-b…

All Comments (21)
  • @LarcoVisuals
    “AAAA” even Activision wasn’t bold enough to make that claim💀
  • @nerfherder33
    Any publishers reading these comments, please grab a pen...... WE DO NOT WANT GAMES AS A SERVICE!! Have a nice day.
  • @daylen577
    Short version of what went wrong; they marketed 'making a game focused on naval combat based on AC Black Flag', then ended up making a generic MMO-type live service grindfest. Multiple people restarting the project in their own image meant nothing of the original idea was left at the end.
  • @Protosin1997
    The crazy thing is if you ever played pirates of the Caribbean Online that hand technically had more in it.. also boarding.. in a really really old game.
  • @ARIXANDRE
    "Your boat has stamina." 🤦🏻‍♂️
  • What went wrong is that they looked at everything that made Black Flag good and said “let’s make that feature a cinematic instead”.
  • @Mattwillo
    Played the demo last night….was legit 30 plays queuing up to talk to a NPC which gives you missions of “go get this, bring it back” 10x
  • @centerleft6813
    Having zero hand to hand combat and not allowing you to roam your boat or explore islands is criminal.
  • @donatedpizza
    The first Quadruple A game goes right next to 16x the detail.
  • @seanbjornson3573
    The most frustrating part is they could have just reused almost all the mechanics from Black Flag with some tweaks and free roam multiplayer and people would have loved it.
  • @rukuryukami338
    They needed to stick it out with the Singapore studio because they not only got funds from the gov there But had a tax cut as well So if they don't deliver they are on the hook for the millions invested by the gov, the tax they didn't pay (the tax cut is based on the IP, no IP no tax cut, that includes all the years they were developing and getting a cut) Then they need to worry about investigation into whether or not it was a attempt to defraud the gov of its money & tax cuts It's better to just follow through tbh
  • @summons8059
    All i wanted was an expansion that let me play Black Flag with my friends. When i found out i cant get off the ship i just re installed Black Flag for another playthrough.
  • @MyUsualComment
    I've said it once; I've said it a thousand times: all I wanted was a single-player pirate game like Black Flag but without the Assassin stuff.
  • @ralphengland8559
    What went wrong? They didn't make a game with even the depth of Sid Meiers Pirates.
  • @brianbru
    Anybody else watch these videos even though they don't play like 90% of the games covered but just find Falcon's voice soothing? Could listen to him reading out a phone book.
  • @Matias_L
    People constantly complain about management, but this is one of those examples of how important competent management is.
  • @leone9482
    The only reason this game never got canceled from delay after delay, director change after director change is because ubisoft took money from Singapore and they HAD to release something and it shows lol
  • The best thing about Skull & Bones is that it reminded me how much I love AC Black Flag so I started playing it again and it’s still an amazing game. Skull & Bones is worse is almost every way and the ways that it is better (more ship customization mainly) don’t matter that much.
  • @rolytnz
    Want a gripping RPG saiiling around in a ship? Play "Sunless Sea" - that game will give you fkn nightmares. It gets grim when you run out of food and have to start eating the crew, then you nearly run out of fuel and to save fuel you turn the light off and your crew starts to go insane in the dark - good times. Get the Zubmariner DLC expansion too, it is well worth it.
  • @landonewts
    I am not necessarily averse to cutscenes in a game, sometimes they make sense functionally, and you deal with it. But the fact that in this game (as I understand from reviews) after you conquer another ship instead of boarding that ship for an on foot battle and looting, there’s a cut-scene instead of letting you board the captured ship in real time. That’s kind of mind-blowing.