I played 100 Days of Moonstone Island

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Published 2023-10-04
Today, I played 100 days of Moonstone Island. You've seen me beat the whole game in the demo, and beat the ACTUAL dev, but now it's time to finally CRUSH the whole dang game. Or can I?

CHECK OUT THE PREVIOUS MOONSTONE ISLAND VIDEOS:

How I Beat this Entire Farming Game in Just the Demo:    • How I Beat this Entire Farming Game i...  
How I Beat This Game Dev At His Own Game:    • How I Beat This Game Dev At His Own Game  

MY STUFF:
TWITTER ► twitter.com/seanie_dew
TIK TOK ► www.tiktok.com/@seaniedew?lan=
INSTA ► www.instagram.com/seaniedew/
DISCORD ► discord.gg/XWm3JAHZhv

Moonstone Island is a creature-collecting life-sim set in an open world with 100+ islands to explore. Make friends, brew potions, collect Spirits, and test your strength in card-based encounters to complete your Alchemy training! It's Like Stardew Valley Mixed With Pokémon, Zelda & Animal Crossing. It's a super fun Faming game like Stardew or Coral Island, so I decided I needed to do a challenge run for it!

CREDITS:
Edited By: Me lol
Sound Editing: twitter.com/prithhviii
Thumbnail By: me lol

All Comments (21)
  • @SeanieDew
    subscribe cause i got some more 100 days content cooking :)
  • @SpewnyBard
    Dev: Please don't call them Pokemon... Seanie: Can I fill out my POKEDEX?!
  • @germbuster324
    One of my favorite things about seanie is that he takes everything villagers say personally like they have personal vendettas against him.
  • @Sour_lemon_gum
    You showed Rowan and I was like 'aww he's cute' and then you showed the similarity and I immediately went 'oh no'
  • @giisides2870
    I love that Seanie found a way to min max the game and be super powerful and instead of abusing said power he told the dev to nerf it and then restarted 😂
  • @thermophile1695
    I think "draw one card for every spirit you have" would be more balanced. It would make going infinite much more difficult, but would still give a lot of value if you have a full team.
  • @snakepersan
    Congratulations on getting your own achievement!
  • @jump62359
    36:36, 99.9% sure Ofelia is a Filipina bc she says “Ingat!” and that makes me SO happy. Ingat basically means “Stay safe” or “Be careful” in Tagalog 🥰
  • @lety18chula
    this man, it caught me so of guard, he waited to minute 19 to call us out and I almost choked
  • @Thorinox
    One of the BIGGEST savers I was able to learn after only a few hours of playing (And making one) was that you can collect all the chests you run into!! Even the boss loot ones!
  • @reee7911
    Getting an achievement AND a character that resembles you? Man, I'd be lucky if I was even mentioned in the credits/ as a(n) enemy.
  • @Summerlily01
    I feel like they should’ve put in something about shinies, like you can catch them if they’re under your level or you can catch but not use them until you level up but maybe an NPC can “take care” of them until you’re anle
  • @fishbo_uses_soap
    "Dang fishbowl with legs" aww Seanie, you flatter me 😄 37:58 He really is. 45:20 Thank you for reuniting me with my good buddy. 1:30:54 I can't believe I was there at the hatching! She is such a good neighbor
  • @Hanilavi
    Feed -3 vital purple flower to bosses or high HP spirits (I forgot the name but u get it on spring on the dark islands) it will significantly drop their HP. Unfortunately you can only do it once. So I always use that one since it’s the highest -vitality
  • @plumpyploo6455
    seanies evil laugh sounds like a vehicle trying to start
  • @ProAxeru
    Shinies should be an exception and let you catch them at any point, I hope they change that in the future
  • @leahwilson9152
    The rating chart of Zed getting progressively more unhinged made me laugh harder everytime
  • @jaxy73
    Seanie I really want to thank you for constantly testing every game and letting the dev know what needs to be changed. You turned this decent farming/dungeon crawling game into a much more balanced experience. Seriously, thank you for play testing each game. It has really helped so much, on both the developer and player viewpoints.