1 Tip For EVERY GUARDIAN In SMITE To Up Your Game!

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Published 2022-08-05
Today we cover one quick tip for every Guardian in SMITE to help you improve!

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► Outro Song: Allen Lande - The Forgotten Ones
   • Allen/Lande - The Forgotten Ones  

0:00 Intro
0:22 Ares
0:53 Artio
1:28 Athena
1:56 Atlas
2:19 Bacchus
3:10 Cabrakan
3:28 Cerberus
4:10 Cthulhu
4:48 Fafnir
5:21 Ganesha
5:56 Geb
6:30 Jormungandr
6:59 Khepri
7:30 Kumbhakarna
8:06 Kuzenbo
8:36 Sobek
9:12 Sylvanus
9:47 Terra
10:38 Xing Tian
11:09 Yemoja
11:33 Ymir
12:30 Outro

All Comments (21)
  • Dude confused me so much when he put an terra skin for Artio.
  • @slowverbs4465
    a good tip for cerberus is to save your 1 and 2 for after you ult. the ult will alert your 3 heads, so if you successfully drag 1 (or better more) gods, step back a bit and throw your 1 for an easy extra stun on all the gods you hit your ult with. the stun will be effected by DR, but still gives your team a little extra time to see where you throw them and hit them with their abilities after. you can then use your 2 after for an ez DR free slow and prot shred to further help your team delete them. full combo is: 3 to engage > ult > step back and 1 > 2 > 3 to follow up/escape also useful to save your 1 and 2 incase they beads or immune your ult instead, so you can stun and/or slow them after instead of letting them get away since you have no cooldowns [also build cooldown on cerb its well worth it]
  • Another helpful tip with Terra on why she should keep her monolith active if possible. As long as her monolith is active, this activates her passive as well, which can really help in clearing the wave or camps especially. Her passive lets her do bonus damage on her autos, applies a slow to them, and also lets them cleave, which can really help her out, especially in the solo lane when you don't want to use your whole kit to clear your blue.
  • Okay, the tip for Cthulhu was really good and it is true, it’s a very underrated part of his kit but the dmg reduction on his 1 do apply in area once you ult, there’s no need to hit the one first unless you want damage or the 30% atk speed slow.
  • one tip for atlas is that his 1 can auto attack cancel be chained with his 2 quickly. You have to practice timing, but it makes it easier to grab someone in the middle and is just nasty if you go aggro with. Even better when disrupting channeling abilities and positioning
  • @zedbee2736
    A good tip for Atlas is use War Banner and Talisman of Energy in the same build. The two of those together, plus your ability to buff speed and remove slows, means your team is charging down the entire enemy team faster than just about any base character in the game. I've outrun Thanatos ults with this before
  • @mspotato138
    Cthulu actually gets the full effect of sanity break for free in his ult, meaning nearby enemies have their damage reduced, regardless of if you use it before. I dont know if that would stack, but my guess is not, since that would be noticably stronger.
  • I might be a guardian main but I need all the help I can get playing ares lol
  • @ThatRPGuy420
    Quality of videos getting better by the day my guy
  • @TheAsmodha
    A good thing to do with a Sylv is to use your Verdant Growth on the wave warriors, as it will reduce their def, and them attacks the archers with your BA. In this way, your melee minins will kill them faster am increase even more the wave pression on early game.
  • @crazyrazey
    My personal tip for Jorm in Conq specifically is be aggressive Wave 1. His auto-attack spit is one of the best Level 1 clears you just have to hit the enemy once to group the minions together for more effective clear. I have gotten first blood many times due to my opponent stepping up and contesting the clear in every lane. I even tell my ADC (if support) or Jungler (if Mid) to be aggressive with me. And if they make it back to tower without dying they are often super low and I now have all the pressure.
  • I consider myself an experienced smite player (~1300 hours) and I didn't know the Kumbha or Xing tips! Thanks as always for the awesome videos!
  • @jamesgray5741
    One tip for guardians but gave me a great tip I didn't know when facing cerb. I been using beads when he ults but now I know I can use knockup immunity to get out of it lol
  • @x-sac2652
    another good kuzenbo tip is when you push the enemy into your tower make sure to get them as close to a wall as possible so you can bodyblock them and cause more damage, the nene can also help you as it slows and has collision
  • @ThCorbenic
    Athena tip, call out your ult CD often, it can allow for players to get a boost of confidence and really push for a bait/kill that they wouldn't be able to do without the damage reduction of the ult. VVVD calls out your ult is on cooldown and displays how many seconds are left until it's back up.
  • In Response to Baubles nerf I propose this New Baubel passive keep the 60% cdr and the -20% dmg and healing output but you now gain stacks that increase the -20% dmg and healing output based on your power. All the way up to an extra 70% dmg and healing reduction (or 90% in total reduction) can be applied. Physicals 50/100/150/200/250/300/350 45/90/135/180/225/270/315 40/80/120/160/200/240/280 10%/20%/30%/40%/50%/60%/70% Magicals 100/200/300/400/500/600/700 85/170/255/340/425/510/595 70/140/210/280/350/420/490 Tl;dr New baubel passive will allow building tank to continue but will severely punish building power