DF Direct Weekly #174: Star Wars Outlaws, EA Sports RT, AMD AFMF 2 Tested, PSVR 2 Discounted!

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Published 2024-08-05
With John and Alex either on holiday or otherwise unavailable, Rich is joined by Tom and Oliver for our weekly show discussing the latest gaming and technology news. The team take a look at the recent Star Wars Outlaws previews, Tom gets to grips with Nobody Wants To Die and Visions of Mana, while also taking a look at the RT upgrades to EA Sports titles using the Frostbite engine. Meanwhile, Rich shares the ROG Ally X benchmarks we couldn't share in the preview, and shares his thoughts on AMD's Fluid Motion Frames 2 upgrade.

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0:00:00 Introduction
0:02:01 News 01: Star Wars Outlaws gameplay preview!
0:14:31 News 02: Nobody Wants To Die impresses
0:23:05 News 03: EA Sports titles getting RTGI
0:38:55 News 04: PS VR2 dramatically discounted
0:47:47 News 05: Visions of Mana demo released
0:55:47 News 06: ROG Ally X benchmarked!
1:03:40 News 07: AMD Fluid Motion Frames 2 previewed
1:17:45 News 08: Destiny 3 not in development
1:25:51 Supporter Q1: Could you compare in-home streaming services like Steam Link?
1:33:01 Supporter Q2: Where is the console Minecraft ray tracing update?
1:38:56 Supporter Q3: Could upcoming consoles feature more bespoke kinds of hardware?
1:46:42 Supporter Q4: Do developers deserve flack for not optimizing their games, or are more demanding titles just a consequence of graphics advancement?
1:54:37 Supporter Q5: Why wasn’t x86 adopted for earlier consoles?
1:58:27 Supporter Q6: Could Microsoft release their backwards compatible Xbox titles on PC?
2:03:29 Supporter Q7: Is the M4 iPad Pro’s display bright enough for Oliver?

All Comments (21)
  • @Moravia90s
    Oliver and Tom? That's feels almost like a secret team being brought back for a stealth mission.
  • @Daniel-yz3zf
    Guys - big opportunity for the merch store - framerate Caps. Make it happen and I will buy one instantly
  • My biggest concern with the Mana demo having stutters that bad is how many games, Elden Ring, Dead Space, Wild Hearts, Jedi etc etc have launched with stutter and never been fixed. I have less faith in niche JRPOG's getting technical patches.
  • @D-OS_II_Fan
    Oliver looking extra devious in the thumbnail.
  • @thanksbetotap
    Thanks for covering Visions of Mana, Tom! Always grateful that he covers a lot of important games that may not otherwise get attention.
  • @jarrodkober
    6:25 ugh when animations snap into place like this it looks terrible. We've had examples of other games like RDR2 And LOU-PT.2 blending animations beautifully. I don't know why they'd have this quite intrusive pop/snap-to takedown animation in a game of this tier
  • @julianorozaa
    Oh wow, was totally unaware of “Nobody wants to die”. If you speak to the developers let them know they got a purchase thanks to this video 😅
  • American Football is basically a turned based strategy game with real time elements.
  • @Jahus
    08:22 - When Thomas speaks, you notice that the sharp parts in the image are the hair at his left side, and his left eye. Other parts of his face, like the nose, his right eye and the right part of his hair are blurry. That's because the camera is set to use a small f/ stop (aperture widely open), thus the depth of field is very shallow. I advice changing the f/ stop (closing the aperture) to widen the DoF. Sure, it will lower the bokeh effect (blur in the background), but the face will be sharper in more places.
  • @SoFishtry
    A video on Moonlight would be very interesting! There are Moonlight clients on the Switch and Vita (with homebrew, naturally) and that would be a neat point of comparison between Steamdeck/ROG Ally/et al and the homebrew options. Could look at games of varying intensity as well as emulation.
  • @bob_obba
    TBH, I just bought a PSVR2 yesterday at the discount (and an adapter in a couple of days) because I have a PS5 and a gaming PC so it's nice to have a device that lets me play both. I'm not fussed about tethered gaming since I've only otherwise used an HTC Vive Pro and HP reverb G2 in the past. I'm a never-zuck so the only other device I was thinking of getting was a Bigscreen Beyond, but then I've gotta get lighthouses and a pair of knuckles and that'll cost a fortune. So for £350 I'm pretty happy.
  • The textures in Outlaws are looking really rough. It reminds me of UE3 games before the textures would "pop in."
  • @kajerlou
    The way everything is so quickly jumping and dropping in during the speeder section in that preview is so unenjoyable. If the hardware really couldn't handle just leaving it static then, I'd rather just see it all be barren.
  • @balaam_7087
    Great to see more of Captain Morgan and Oliver, they got a nice way about them. I always enjoy their coverage on different games. As a side note, the heavyset older guy on the Xbox era podcast was throwing some serious shade on DF in their latest show. Not sure why, and not sure it’s a good idea to do so when that guy’s shown his tech knowledge is seriously lacking. Don’t like seeing DF’s good name being besmirched😤
  • @underflip2
    If Sony had actually made psvr2 the exra value of having backwards compatability i think it would have been a great success. I was litterally planing on getting both a ps5 and psvr2 but as soon as i heard i would not be able to play my psvr1 games i was out.
  • I never understood the distaste for PSVR2, The features missing on PC arent their for Meta Quest either, In fact no other headset has the feedback of PSVR2, When I want a better submersion I go PSVR2 on PS5, If I wanna lounge I play Meta Quest, Theres room for both as I enjoy both, I just dont get it but I enjoy my PSVR2 for the last few months
  • Wait, after praising Avatar up and down, Massive didn't invite Digital Foundry to play this game?