5 Main Reasons Why People Are Quitting Yu-Gi-Oh! (Please Fix These Problems)

25,461
46
Published 2024-06-05
► Follow ShadowRabbitYGO:
► Twitter (OF): twitter.com/ShadowRabbitYGO
► Instagram: www.instagram.com/shadowrabbitygo/
► Patreon: www.patreon.com/shadowrabbityugioh
► Twitch: www.twitch.tv/shadowrabbitygo
------------------------------------------------------------------------------------------------------------
Use my Sleeve Chief affiliate link and get 5% off your order!
sleevechief.myshopify.com/?sca_ref=3430912.BBF1S7UB4G
------------------------------------------------------------------------------------------------------------
Use my Imperium Duelist Coupon Code ShadowRabbit10 and get 10% off your order!
------------------------------------------------------------------------------------------------------------
Use my Dragon Shield affiliate link for 5% discount!
dragonshield.com/?ref=JI-jPmSxxlqoXm

#yugioh #masterduel #shadowrabbitygo

All Comments (21)
  • @shonenhikada9254
    The reason people are quitting yugioh is due to the fact that watching someone play by themselves for 10-15 minutes AND setup an omni negate board is no fun.
  • There are two types of cards in Yu-Gi-Oh. 1). This eventually wins if it resolves. 2) negate
  • @lVicel
    I feel that the main core of the game reached the Point of "No Return" There is a good reason why many games implement systems with restrictions or stamina: So that the Turn Player doesn't bombard the opponent with so many resources In Yugioh, your Stamina System consists (or consisted) of 3 parts: - Cards in hand. Where you can only play with what you get or draw - The Graveyard represents the cards that you can no longer recover and the Deck are the cards that you can get - The Normal Summon to not play multiple initials in one turn What's the problem? That Konami has been breaking all those restrictions for an extremely fast and aggressive game - With a card in hand you can bring something from the Deck and that card from the Deck can do something else in the Deck (creating a chain in reaction) - The Graveyard became a third hand and the Deck became the second hand. EVERYTHING is searchable and EVERYTHING is recyclable - The Normal Summon is now optional. Now all monsters have some Special Summon condition to continue playing after so many interruptions I know I sound like a grumpy grandpa, but it's something I really feel. I literally took a break from Yugioh for 3 Months (at the time of Runick and Floowandereeze being Meta) and when I came back, I had no idea what my Opponent was doing (With his Tenpai and his Voiceless) +10 years of experience in Yugioh and participated in multiple local tournaments and they annihilated me because I used my Ash Blossom at the wrong time + having 0% knowledge of the current Meta... Now imagine what it would be like for an 8 year old child who just bought a Structure Deck and enters the local tournament for fun
  • @detective_0267
    The power creep isn't even creeping up its Power Sprinting at this point >_>
  • @sOiCyMaRk115
    The problem is people keep showing up to events. It's our fault. If we don't show up Konami doesn't have a choice but to change. But people still show up so the problem will never be fixed.
  • @Cybertech134
    My 10 reasons for quitting this game: 1.) 10+ minute turns 2.) One card combos 3.) Emphasis on hand traps 4.) Konami's refusal to curb power creep 5.) Prize support is actually pathetic, and that's putting it nicely 6.) Konami being radio silent and refusing to properly communicate with the player base 7.) The cards aren't being designed to focus on the fun of both players instead of just one player 8.) There are more card game alternatives now 9.) The game is prohibitively expensive just to play the top decks that will be hit on a ban list because of the aforementioned lack of balancing 10.) Konami has a smooth-brained dent-head working for them designing cards that are either intentionally unhealthy for the game or absolutely useless pack filler. I smell nepotism.
  • @plantseason290
    Most reprints are disconnected from the metagame by time they come out. Fenrir is an exception, but does anyone else agree?
  • @sharkpyro93
    tcg is on his last leg, few months ago on reddit an OCG player that moved to europe was flabbergasted by the TCG prices, he had no idea, and he asked: "how do kids play the game then?"
  • @rainyfriday6175
    I remember a duel in which I played and then he summoned a bunch of monsters and I thought “okay, my turn now.” Only to remember he’d done all this during my end-phase and now it was just his turn. I think my biggest gripe is there’s just too many searchers that also floats. There’s no reason a monster should be able to special summon itself from the hand and then be able to be special summoned again from the graveyard to be used again in the same turn.
  • @Tai182
    I saw the writing on the wall when it comes to Handtraps years ago. I knew they were going to be a huge problem long term for the game. It destroys interactions of the game and makes in many ways trap cards utterly useless the game becomes solitaire. This is why I don't really play it anymore. They might as well stop producing spell and trap cards and put all effects into effect monsters they already have up to 3+ effects in some cases. The game has strayed far from what it used to be decade ago. My solution is a hard reboot of the game its the only way to stop power creep at this point.
  • @truknight1986
    Great video. People have to come together. If they keep seeing people spend money and go to events they think it’s fine. Have to take a stand. Stop showing up, stop buying, play a different game. That is the only way Konami will respond.
  • @VelvetCrowe734
    Konami was always like this. This game cant be fixed because Konami doesnt want to fix it. It was always like that and it will stay like that. Sad but true.
  • @mmayes237
    Honestly, my problem hasn't been the floodgates, but the fact that a player would still have 4 or more cards left in their hand. There should be a drawback for using so many resources in one turn, but there isn't sadly
  • @jaidora
    The last straw for me was a duel with an unusual deck that had an Obelisk. This was during an event that only limited 1 copy of a card for a deck and I ran a plant deck with aromages and rose dragons. I was genuinely surprised because it was something I didn’t see coming and I wanted to try and overcome it with a plant deck. When I used my firework bloom card that allows me to tribute a plant monster to special summon another plant monster in the deck, I was hit with an immediate Ash Blossom. All of that anticipation and excitement just died, I had an empty field and my only chance to do something just died before I could even begin. The amount of hours spent building both a full aromage deck, rose dragon deck, a Dragonmaid deck, and even a few favorite card decks of Dark Magician and Black Luster Soldier just felt meaningless when the competitive players use the same 5 archetypes.
  • @n4b5ter41
    Im playing pokemon now and im enjoying not getting hand trapped, locked out of the game completely and not paying crazy amounts for a deck. Pokemon actually has true deck building too because you cant just play the deck that plays the most hand traps and just shut your opponent down. Also it doesnt feel like im out of the game after turn 1 ever. Ive won games i thought i was going to lose because i played my deck optimally. Really don't miss the toxic environment of yugioh either
  • Played competitively for about 9 years now, I never thought I would drop out but this year I have genuinely had enough. As you said, it feels like the top deck not being hit while mid decks are being forced out is genuinely annoying even if I play the best deck of the format as it is very obviously supporting the excessive powercreep. I love the back and forth of yugioh, especially handtraps and mind games compared to other card games but the win conditions being based on locking your opponent out (especially recently) makes the game less attractive. Another thing that has annoyed me is the fact that the value of cards seem to drop so quickly due to the reprinting in such high rarities. I agree that reprints are necessary and I am all for it, but I genuinely don`t feel like buying boxes as I did before or holding on to staples as they will be losing their value so quickly as they will be printed in a higher rarity so quickly! (I am NOT an investor!) I can understand anyone disagreeing with these points, but I feel a lot of people won`t play consistently if these remain, especially the power creep point!
  • @Shadowx157
    Game's Ruined, one big facter is Erratas also, Not as much people are talking about it but who remembers crush card being unbanned just to have its legacy destroyed by changing It's effect, none of the cards hold value with continuous reprints rarity upgrades and erratas.
  • I know some people will not like this , but for my opinion the first thing Konami should do is limiting all most played handtraps to 1.
  • @renaldyhaen
    This is how Konami's Marketing strategy: Print expensive overpower(OP) deck > This OP deck puts too much pressure on other decks, especially the cheaper decks > It forces "cheap deck" users to also buy the expensive OP deck if they want playing the game > Because most players play the same deck, Konami can kill that deck easily when they want to release now OP deck > The older OP deck now unplayable, players don't have choice but buying new OP deck > repeat. . I still believe Konami can do something to Fix this, especially Master Duel. MD should create an alternative format where you can only play with unpopular cards and low-win-rate decks. Let's be honest, the decks or cards that ruin the game are usually only a small part of YGO decks as a whole. If we can remove them from the format, most cards & decks in the game are fair. Why MD? Because of digital games, they can get detailed data easily compared to paper YGO. You can see sometimes MD use their data to create a "good ban list" for side events in the game. They just need to make a permanent alternative format. And paper YGO can use it as references and adjust it. . About the prize, I think the prize will be more valuable if they give an alternative art of a popular card. They can pay someone to draw a useless vanilla card. So, they should pay someone to draw an alt art of S:P, Ash, Talker, etc.
  • @XxHygherUpxX
    I'm a casual player and when I play my favorite decks I do expect to loose but if I get to do all my plays and put up a great fight but loose then it's what ever but if you stop all my plays and I cant play then that's BS