What You're NOT Supposed to See During Super Attacks - Dragon Ball FighterZ Mods
661,542
Published 2020-09-26
This also applies to the effects, and by removing the camera you can clearly see how textures and particles unfold and behave over the course of the cinematic sequence.
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Mods:
fighterzmods.com/mods/tournament-of-power-arena-da…
Music:
Planet Namek OST
Hashtags:
#fighterz #dragonball #dragonballsuper
All Comments (21)
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Master roshi asserting domince one mafuba at a time
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this is how people see in the anime when Goku fights
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Big head Jiren is the best. It's like he go full gag comic for a second.
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This is why Zeno’s couldn’t understand what was going on Edit: thanks for 1.1k likes it’s the first time ive ever reached the thousands.
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0:55 I can see this being a tattoo
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0:55 legit terrifying to see him throwing the blast around and for this to suddenly fill such a massive area. Holy shit.
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Most mind blowing part is how random this looks now, but looks perfectly normal when vieuwed from various angles.
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1:27 One of if not the only instance where we see vegeta doing a kamehameha
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0:14 Master roshi twin brother making sure the mafuba worked
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"We're not animating a single fucking thing that we don't absolutely have to" - Fighterz animation team
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Unbelivable that Vegito is actually Goku and Vegeta inside a game character. It seems like magic.
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The way the Final Kamehameha is done with Goku and Vegeta's models being off screen and doing the full animation alongside Vegito is cool af
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0:40 Gogeta: "The floor is now lava"
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1:28 Goku is just the most disrespectfuly character behind the scenes.
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0:40 that Kamehameha size was so anticlimactic
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1:18 “He’s a man now.”
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All jokes aside,I really gotta give ArcSys props for the way they made these visuals using all these techniques.
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Never thought vegeta would do an kamehameha
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0:02 Master Roshi don't use the mafuba for damage you He use the Entire Whole game like a hammer