K'sante base splash painting process

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Published 2022-11-03
It is my honor to work on K'sante base splash. He is the Pride of Nazumah, He is the leader, hunts giant monsters to protect others. Now the sun goes low ,sand blows, The monster is out. It is time to go team!
Art station: www.artstation.com/chenbo

All Comments (21)
  • If anyone of you are reading this, you too can do what Bo does. Start small, paint still lifes, anyone can learn how to render metal or leather. It’s not magic, I promise you. The stuff that takes a little longer is learning figure drawing and composition but it can be learned. I wish you the best of luck on your journey 🛶
  • @dasburstling
    the most impressive part of all of this is Bo somehow keeping track of his layers.
  • @bribleu
    Anyone else in awe at the painting of individual threads and fibers in this splash? 😵‍💫 the level of detail is so impressive
  • @ninonaka3565
    “Wow, K’Sante’s splash is super good!” Bo Chen posts “Ohhhh, that’s why”
  • @vin4216
    As a person who hates doing lineart, this is why I love Bo Chen's approach. It's loose and saves a lot of time. Thank you for showing us again the process of this amazing artwork. Not even gonna complain not having it in 1080p60. 😆
  • @Conflagration
    Bo literally does all the skins that I like, dark cosmic Jhin, star guardian Akali and now this. Amazing. Great work bro.
  • I can feel the amount of time he has as experience in digital art to be at this level
  • @Feorine
    When you keep repainting & adjusting it is so soothing Also I love seeing you so active with the skins and progress videos. Really motivates me to try and follow you and kinda study how you do stuff
  • @neekomarina2782
    The mastery, the composition, his technique in how he renders and the knowledge he gained from painting over the years, I'm just in awe from watching his process. Painting truly feels like magic that can't replicate by a mere AI. I wish, nay, I WANT to be like him someday. He's my inspiration.
  • @tmichsan8471
    Beginning time stamp for value 04:31 character fill on layer 1 04:33 character moved above the other object and "filled" by using hue/saturation 04:37 changes the background value 04:55 overlay 08:53 mist 09:05 multiply and giving dust
  • @danielmartart
    man i dont get bored of watching you paint, such an inspiration.
  • @limkorvey1929
    I looked up your art station and saw u did a lot of league splash arts and i really love it. Hope u keep on posting them as a speedpaint because i really really enjoy watching all of them.
  • @Purity65dos
    I love your work. It's really amazing to see your approach for the different designs, and your take on perspective. But the rendering is my favorite part. You're a true master of your craft.
  • @mosume6413
    this level of rendering is something else
  • Star guardian Akali and now K'Sante BO CHEN IS GOATED 🐐
  • I’m really interested to know what was the decision making process in between picking the poses and arriving to the final product. You tried so many cool poses! Why moving to the next one? I would LOVE to know those decisions while watching this. Thanks for sharing!
  • @OneTabbyYeiX
    Dang! Music is absorbed into the artwork, makes me wondering perfect theme of him. So inspirational.