My Atari 2600+ review! | Who is this made for?

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Published 2023-11-15
Recently, Atari sent me the Atari 2600+ for review and this is it that video!

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Huge thanks to atari for the system itself here are some Amazon Links if you decide to get one
amzn.to/3QJV4yM

Also, let's all giev a massive shout out to LEVEL UP GAMES in Canterbury
If you are ever in Kent, I highly suggest you go see them
levelup-games.co.uk/

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All Comments (21)
  • @nesmario123
    nintendo, sony, microsoft and steam been real quiet since this dropped.
  • @d.vaughn8990
    The number of people (here on YouTube), claiming they lost their Atari 2600 in a house move, is unbelievable! Are you kidding me!?? The first thing I’d pack, and place in the car, is my Atari collection!
  • @firesonic23
    See, this is what the Amico could’ve been, had Tommy not wasted all of the money and lied.
  • @mikatu
    My first console was an ATARI emulator. I didn't know at the time, but all the games were there and they were ATARI. For me it was just a console bought in a flea market quite cheap with some crappy games. I enjoyed it very much, until I had a Master System some time later.
  • @xcar0982
    Honestly, I would buy it just to play Berserk, due its dark IRL story.
  • One positive thing about the emulation is an issue that I've run across with my original Atari 2600. Due to the limitations of the number of sprites that the Atari could produce on the screen simultaneously, the way the programmers got around that was to make the various sprites blink on and off quickly. It would fool the eye into thinking that more than only a couple sprites were on the screen at the same time. If there were a lot of sprites blinking on that screen, you would notice it as flashing, and the sprites turning kind of transparent. This is very obvious in Pac Man with the ghosts blinking and flashing, and in Asteroids. This blinking sprites on and off was no problem for old TV sets because they could draw the screen really fast. Most modern flat screen TV's just don't have the ability to draw and re-draw the screen fast enough. On my flat screen TV, playing games like Asteroids, and Defender (if there's a lot of ships) is physically impossible. And the ghosts in Pac Man just... randomly disappear for extended periods of time. It's like they randomly become invisible and visible again for several seconds at a time. The ONLY way I can play many of the Atari 2600 games on my flat screen TV is by using an emulator.
  • @Stomski
    Mate, it's too early to have your Christmas tree up.
  • @MisterAzathoth
    One thing you failed to mention in your Mega SG comparison was price. That's definitely a nicer machine but it's also nearly twice the price and that's if you can even get ahold of one. I think there's a market for this and I'm glad it exists for those that are interested in it.
  • @FuzzyDan
    THIS is the review I've been waiting for: complete and to-the-point with actual real-world testing. I grew up with the 2600 and I still have one that works and two more untested that are in storage (not to mention a box full of cartridges) so I needed a video like this to help me decide if buying this system was worth it.
  • @WraithTDK
    There's actually a compatibility matrix on the 2600+ homepage. There's a number of games that just straight-up don't work by their own admission, which is shocking, quite frankly. It's a console made by the people who own the patents and rights to the original hardware. There is nothing standing in their way except for competency. Frankly, I think I'm going with the Flashback 50th anniersary and just loading roms. If this had been an FPGA console, or even an emulation system that runs EVERY Atari game, I'd get it. But if we're talkign software emulation anyway, I'd prefer something with a good menu and other options.
  • @TheBattlesword
    I already have a perfectly good Atari throwback device. It's called the Atari 50th Anniversary Collection on Switch and it's glorious
  • @Aeoringas
    Thanks for the video, well produced as always. I would point out one omission though. The Atari 2600+ does not support SD Card based multi-carts. A lot of people have these for their Atari consoles, and while they are fine on original hardware, they cannot work on emulation systems like the 2600+. You really should have mentioned this as not addressing it will have a lot of people buying it, not knowing that their multi-carts will not work with it.
  • @Riz2336
    I find it impressive the comeback that Atari is making hell I’ve got the Atari 50 collection and I thought it was great
  • @OzRetrocomp
    I've never had a working 2600/OG VCS before and was thinking of getting myself a 2600 Jr (mainly because they're way cheaper than a Woody or Vader where I live), but now I'm thinking a 2600+ might be more suitable. BTW the ending of this video cracked me up. 🤣
  • It’s good to see that Atari have updated their compatibility list - a number of games that were previously untested are now listed at “pass” - including a number of the multicart titles such as Activision Super Hit Pak & Rad Action Pak - which I did not think would be possible with the 2600+
  • @audrisampson
    This is exactly what I wanted and needed. Can't wait to get mine in.
  • @nickthelick
    The main thing I remember from the Atari 2600 back in 1983 (when I was 4 years old!) was Pitfall! 😁 I was OBSESSED with that game as a young child! When I hit 6 years old in 1985 I got a Spectrum 48k, then the 128k+2 a few years later! Always wanted a NES but my parents complained that console games were too expensive! So I ended up upgrading to an Amiga 500, then Amiga 500+, and then finally an Amiga 1200. And I loved them all! Really finally, I then went to the Sony PlayStation, 1, 2, 3, 4 and now 5...
  • @VideoJamesNZ
    I wish Sega would do the same thing with the Sega Master System. Good on Atari for taking this step. I've got one on the way!
  • @YorkiesTV
    Hi, I havent read all the comments, so i dont know if anyone else brought this up yet, but the 2600+ can also play 7800 games as well!