Silent Hill Origins - Nitro Rad

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Published 2015-10-10

All Comments (21)
  • @NitroRad
    So 5 years after uploading this thing I get a copyright strike for the music in the first 30 seconds, blocking the video in most countries. So unfortunately I had to replace the beginning song with a stock one in the YouTube editor. The YouTube editor is really shitty and I could barely cut it smoothly, so sorry about the new rough intro. But at least the video should be available again!
  • Silent Hill Protagonists when they come to Silent Hill: "I'm almost out of ammo, I need to run away." Travis when he comes to Silent Hill: "I'm not locked in here with you, you're locked in here with me!"
  • @Jetblast01
    "Spiders! Punch'em! Snakes! You want some too?" -AVGN Pretty much the combat of this game.
  • The problem with Origins is that it's trying to be both 1 and 2 at the same time. 1 was about the Cult. Harry is a simple character given little development. 2 was about James. The cult was irrelevant. 3 was about Heather and how she's intricately tied to the Cult. Origins is about the cult and Travis, despite them not being connected.
  • @Prizzlesticks
    I remember collecting televisions for melee weapons and, with a conga line of monsters following me as I jogged down the street, all I could do was laugh hysterically as I envisioned a man jogging with pants laden with TVs as meandered, unconcerned, with unsightly horrors tagging along. Like, "Hey, man, stop running, Days of Our Lives is on, we gotta see if Stephano is alive again." I just... It was absurd. Utterly ridiculous.
  • @Hugelag
    A random masked dude hands you a game in the middle of the night? That's creepypasta material right there.
  • Travis doesn't need your wimpy weapons, he kills demons with his bare hands as a side job on a daily basis. Silent Hill Monsters are not nearly as strong as what he hunts in his off time.
  • @bigiron4387
    Use fist against monsters? Kratos would be proud
  • @nautiaqua
    The main character is such a chad he murders monsters with his hands
  • @AestheticGamer
    I agree with all of your points, but I want to point something out about your comment on the sexy nurses having no point in the game because the game has nothing to do with women. It is VERY heavily hinted that Travis sexualized and hates women deep down in Origins, and is caught with a split personality that forged from the abuse by his mother. One of the most common places you enter into the Otherworld is through Bathroom Mirrors, and notice it's always, ALWAYS the women's restroom he enters the Otherworld through. The same goes for a changing room in the theater. Notice how the Butcher has half of his face normalized, and the other half like a monster, and we see him ripping the stomach downward on a nurse disemboweling it (and taking out every part of it related to pregnancy). In the bad ending in Origins, we hear women screaming for mercy as Travis switches to presumingly his other persona. Travis talks about having blackouts, and his mom treats him like a depraved 'bad' person. Hell, even the mirrors and the whole idea behind duality. There's a lot more, but a bad split personality forged in Travis from years of abuse and the death of his father, who ended up murdering women due to an inner hatred for them which stems from his mother singling him out as being 'bad' because he was a boy and she always treated him like he was filthy and evil, and him viewing his mother as what drove his dad to kill himself. The thing is while this is hardly the most shocking twist done in the series history, Origins almost plays this element TOO subtly that most won't notice it. Hell I almost didn't notice it until my second playthrough years later and realizing a lot of the imagery was depicting duality quite strongly, hatred of women, what his mother says and his relationship with his parents, the bad ending, etc. But I thought it was worth mentioning (though the actual sexy nurses from SH2 is just being lazy and wanting to use something iconic, yadda yadda, I agree). On a completely different note, I've been watching through your videos, and I find you have very similar thoughts and do great breakdowns of those thoughts on games that's quite interesting to listen too, and we have some very similar interests. Look forward to watching more videos from you.
  • @AdrianVallido
    The weapon breaking down thing is actually kind of fun in my playthrough back then, because i beat the devil-lookin dude with a fucking tv
  • @HQ_Default
    "Hey Travis, you can use a whole bunch of shit to defend yourself" Travis: "Nah pal, I can just punch these monsters" "Why not use a literal gun and just shoot the guys?" Travis: "Punch" "But it would-" Travis: "P U N C H"
  • @kerra0895
    I personally loved this game and found it relentless with the huge maps. It gave me a feeling of constant DREAD, to touch those mirrors and have to master the same place over again, but for me that drew me in. This was the first one of the series that I had played so i looked at it for face value rather than holding it up against the others and comparing. But i guess its about what you want from a game. I personally like expansive maps and eerie music but others like a straight forward story and less travel time. Its deffo a preference thing.
  • @Turtleproof
    Origins did one thing right: stealth. After game boxes that promised stealth mechanics, enemies that could follow your stealth, and other outright lies, in Origins turning off your flashlight and moving slowly meant you could actually creep passed enemies rather than fight them.
  • @devonbrook
    10:04 - 10:06 I know the game's direction + game's music/background score would have made this moment terrifying but, without them, seeing one reflection of Travis going SFLKFMLSKFMLFS on one end while the other reflection of Travis stays stock still is great.
  • For me Silent Hill Origins was a scary game, i don't even know why. Maybe becuase of good monster design.
  • @RexVergstrong
    A man who travels alone most of the year from one part of the country to the other doesn't have repressed sexual feelings. Sure.
  • @tHeWasTeDYouTh
    my DUDE, Team Silent did not "leave konami" they go pushed away or fired in a more blunt way. They had been the misfits of Konami and the higher ups did not know what to do with them so they told them to just make a game and they made Silent Hill 1. There must have been some sort of animosity after so many years. Today most of the devs that made amazing games at Konami left and hate Konami (Kojima and his crew)
  • Man the quality has increased a ton! Really liking the style here Nitro.