I Wish I'd Heard These Tips From The BIGGEST Game Dev YouTubers...

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Published 2023-06-23
I reached out to 9 game development YouTubers for their advice and tips and tricks, and in this video, I'm sharing all of those secrets!

Game Devs Featured:
@Blackthornprod
@MentalCheckpoint
@DaFluffyPotato
@Chadderbox
@samyam
@Hyve
Matt Bull - twitter.com/HeadTiltGames
@AIAdev
@tomweiland

TaroDev - Object Pooling in Unity 2021 is Dope AF
   • Object Pooling in Unity 2021 is Dope AF  

My Game, Couch Combat on Steam: store.steampowered.com/app/1685510/Couch_Combat/

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Get my free Games: butwhylevin.itch.io/couch-combat
My Twitter: twitter.com/WhyLevin

All Comments (21)
  • @247GameStudio
    One thing that EXTREMELY helped me is this: DON'T be afraid of fighting your lack of knowledge. If you don't know a specific topic that your game needs, don't be afraid of diving into it to learn. Yes it will probably be hard, you may get stuck and spend days reading articles and boring things about the topic before getting the *understanding click*. In my case, I had to spend an entire week studying AI to be able to create a robust framework for something more complex than the "follow and shoot". I almost gave up on this topic and thought I would fail. Embrace the challenge of learning something new, I promise it will be worth it. Stay strong, fellow devs!
  • @eliasbuschmann1411
    My advice: Press Clear in the console. Ignoring warnings and errors is a skill. Overlaping UV's 🥶🥶
  • @Cats_Cradle_
    I've using a whiteboard, sticky notes, and magnets, to plan out my game map. Since my game is 2D, instead of doing large scale maps, I focus on one 1080p screen at a time, filling it with detail, and then connecting the scenes together.~
  • @flyingfoox1365
    I’ve been doing scratch programming for ~10 years and I am just now learning how to program C#. One of my biggest tips is to learn a block programing language first (scratch is the best). It will help you get in the mindset of a programer.
  • @tomweiland
    This was nicely put together, and all were very good tips!
  • @StormCodes
    Love the rock paper scissors tip, simple concept that helps to really dig into game balance without over complicating it
  • @MultsElMesco
    Great video man! I'm currently stuck in a project right now so it's really helpful to hear all these takes
  • @Tarodev
    Lots of great general advice. Some tips which you usually only pickup through experience. Also, I saw me :)
  • @user-vu3kk2fm2j
    This is super useful, thanks for making such helpful video!
  • @Skeffles
    Excellent set of tips! I should look into keeping to some of these more.
  • Great video. I would add that in addition to inheritance you should mention that as often as possible you should favor composition over inheritance, especially in a Component Based Engine (CPE) like Unity. I'm actually working on a video for this very topic.
  • @MattBull
    Lovely tips dude! (Including my own, of course). Very nice video :)
  • @hamzahgamedev
    Awesome Vid mate! I wish a vid like this existed when i started gamedev 10 years ago haha. I personally use these tips a lot in my own Open World game I am currently working on.!
  • @Ares-Dev
    Wow bro great vid and thx for making this vid, ima defo use this advice for my channel. 😘😘😘
  • @Goldy01
    I don't like how the first tip is pretty much just "touch grass", I feel grossly called out LMAO
  • @Dorbellprod
    Great stuff, but now I want to make an overly-polished Rock-Paper-Scissors
  • @Pixels4Games
    Thank you for the tips. This will help me develop my games at much better efficiency. - Dan