I Made a Game with Intentional Bugs
9,036,140
Published 2020-02-02
→ Play Grey-Box Testing: trickshotlabs.itch.io/grey-box-testing
→ Follow my twitter: twitter.com/SamHGames
Results of the Wowie Jam 2.0: • We Made 357 Games With Intentional Bugs
----MUSIC-----
→ "Beats Yo!" & "Hectic" by Antti Luode
→ "Mirrorball", "Hybrid Tech Theme", & "Slow Dissolve" by www.purple-planet.com/
I've been wanting to make some type of portal-style 3D puzzle game. Then the Wowie Jam hosted by Jonas Tyroller came around with the theme "Intentional Bugs". So... Let's do it! A game where you find bugs and glitches in the game and use them to pass each level.
In the end I managed to create a sort of interesting 3D puzzle game with like 7 levels. In the game, you play a person who has discovered they live in a simulated universe. With this, comes a new job, finding bugs in reality! There are like three or four bugs to exploit, moving platforms to jump on, boxes to pickup, and buttons to press. How exciting!
All Comments (21)
-
8:20 "we have some task to get done, like fixing bugs..." *deletes game*
-
Patch notes be like: -Removed bugs -Added bugs -Repaired buggy bugs
-
i love how even the bugs have bugs
-
7:04 "i love playing testing testing..."
-
“Devastated by this, I went to sleep.” If this doesn’t perfectly describe how I deal with my problems, idk what will...
-
Imagine if he decided to update the game, the patch note would look like : added a few more bugs
-
For a room with 3 switches I came up with an idea that you could actually have 4 switches. The bug would be that after restarting the level the cube respawns at the original position but the clone is still in another room. That's actually a pretty common bug so you could have exploited it.
-
This was actually very cool! I've never seen your content before and I love how you made it a regular game, but you use the bugs to solve the levels. I think that was a very creative way to put the "Intentional Bugs" in the game.
-
"It's not a bug, it's a feature!"
-
“This game has bugs in it for a purpose” Later in the video, “ok, we need to fix some bugs”
-
I'm quite surprised that two games that I most interested me were all your work. recursion game and this one. They're very amazing!
-
Bro holy shit!!! I love this game, thank you for making it!!! Never expected the dev to have documented his process, the game is so cool! I really loved the writing and voice acting, hopefully that doesn't get slept on
-
This the best way to say "Task failed successfully"
-
"no loading screens betw-" AD TIME "...een levels."
-
I really love this stuff, great videos about game jams. I hope you come back, unless you're busy with other projects, then I wish you luck with them!!!
-
Dude I loved this game, the gameplay mechanics were amazing and I hope you keep up the great work and never stop or give up on making games
-
Bugs is a rude word, in Ubisoft and Bethesda we call it "dynamic features"
-
8:18 We’ve got a few small tasks to do, such as fixing bugs task failed successfully
-
People: praising him for a creative idea Sam Hogan: used this idea just to avoid to fix the bugs that occur
-
Nice, and it was amazing that you even manage to add a secret ending!