I Found 8 POWERFUL Blender Tips you've never heard of

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Published 2024-03-20
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Episode 5 of Things You can Do in Blender. Make sure to share your own favorite Blender tips using the 🗿 emoji!

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Chapters:
00:00 Intro
00:23 Combining 3D Models and Real Footage
03:41 Blender's Most Powerful Addon
05:34 Using the Lattice to deform high-poly meshes
07:58 How To Beat Procrastination using Skillshare (Ad)
09:24 Brushed Metal Material
10:45 2 Easy ways to make Pipes in Blender
12:45 Ultimate Glass Dispersion Material
15:46 How to Make Stairs Fast
16:57 How to Cut Holes in Different Types of Meshes
19:43 Comment your Favorite Tips with 🗿
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All Comments (21)
  • @Smeaf
    These tips go hard, I think i'll have to screenshot
  • @HarnaiDigital
    The Glass shader is a massive life saver Kaizen. Finally someone explained how to properly use Refraction Nodes.
  • @AlexCarby
    That step technique was pretty impressive 🗿
  • @Kram1032
    The curve based pipe is probably actually better done with a simple geometry setup:
    Convert Mesh To Curve ->
    Curve modifier

    Then, in Edit Mode, you always work with a mesh, but it gets converted into a curve as needed.
  • @blenderconch
    That lattice-shrinkwrap technique is fire! 🔥I've been using Blender for almost 4 years, and I don't think I've seen that one before.
  • shieet! the dispersion glass and the shrink wrap with the 1D lattice actually was a great tip!
  • @FlickerJab
    one of the most packed blender tutorials I've seen! Appreciate your work man.
  • @spearcy
    For the first tip, I think it's better to track your scene first and then add your object.
  • @Vousie
    Some very cool tips, except for that last one. Booleans are really easy to use, but they usually make a mess of your topology, which is a problem if you want to use subdivision surfaces or shade smooth or... basically anything for rendering...
  • Tip: if you have a SVG, you can make a logo with it using SVG import and Boolean.🗿
  • @GeekRenderer
    Thank you for all your content Kaizen, just come across your channel. loving all the topics, and thank you loads for your lighting knowledge!!!! Blender is a massive hobby, well addiction at this point!!! lol. Only used YouTube to learn Blender3D/3D modelling, wish I came across your channel and content years ago, but found now!!!🤘
  • @optiphonic_
    I've struggled to understand the glass & refraction nodes, I found your example helpful to see how it can be used, cheers!
  • @420bobby69
    Love the step bevels. I've never seen those custom profiles used before. Can be used for way more than steps too. Things like crown molding, or really any on-edge carved surface effects.
  • Great tips! I hope to do some camera tracking soon. Trivial note about the uvw/xyz thing. the uv coordinates indicate you're dealing with a 2D surface or image (the w is for rotation), while xyz are spatial coordinates. Since the objects intersect at 2d mesh, uv space is used.
  • @olewisse7686
    My favorite blender trick is watching kaizens videos 🗿
  • @jamesooi3269
    Sony A6400 is APSC censor, you might need to multiply with your focal length of 26mm with 1.5 crop factor.
  • @FARMERDANNNNN
    11:50 You can also get a vertex by spawning a cube in and pressing m+1 which merges all the verts together into the center of the object, to get the vert to the center of the project press shift c (aligning the cursor to the center of the project, it wont do anything if its already at the center) then shift s whale selecting the vert and selecting [Selection to cursor] (aka the top one).