10 Secret Decisions you didn't know you could make in Skyrim

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Published 2024-07-05
Even after thirteen years there are still hidden decisions you can make in Skyrim that only a handful of players know about. One of the most essential elements of Elder Scrolls is giving players the power of choice, but some options aren't in plain sight. Let’s explore 10 of these secret choices in detail.

0:00 Maurice Jondrelle Sapling
3:20 Two Awards for Blessings of Nature
4:48 Gissur in the Ratway
6:59 Other ways to get the Letter for Missing in Action
8:33 The Forgemaster’s Fingers
10:16 Rat Letrush out to Maven during Promises to Keep
12:09 Return Froki’s Bow
13:00 Side with Saadia after agreeing to help Kematu
15:17 Get The Golden Claw from the Valerius Siblings
16:28 Save Margret during the Forsworn Conspiracy
18:02 Get both Awards for No One Escapes Cidhna Mine

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#Skyrim #ElderScrolls

All Comments (21)
  • wuunferth the unliving. give him the diary rather than the steward and you prevent his arrest and save the next victim
  • @deejmeht2338
    I always save Margeret in Markath, it just feels like a necessity 😂 to the point where if I fail I'll just restart! Great vid!
  • @Sunseahl
    During the Silverblood quest in Markarth... If you keep going back to the Talos shrine as you pick up a new pieces of info, the guy who picked up your "dropped note" will usually pay you a sum of coin for finding each new info up until he's killed by the guards after discovering who "the nose" is.
  • @tynytian
    The funny thing about the forsworn conspiracy quest is that, if you are playing on anniversary edition and you give some gear to Hilda the pet goat to carry, you can summon her with a spell from inside Cidna mine and retrieve said gear to use during the escape.😂
  • @RustyMerc4Hire
    If you kill Saadia after turning her in, Kematsu expresses an upset nature that now they can't bring her back to be judged for her crimes. Why would Kematsu be upset about this if he was lying, therefore turning her in is the correct path.
  • @lexm.4309
    Finally, after 13 years, a video that actually shows me new content
  • @Sksk27547
    There is a character named narfi. You can get him to leave town and say that you killed him. When you didn't and get paid for it.
  • @Cthulhus_Mum
    I literally didn’t know you could start the Golden Claw any way other than overhearing the traders arguing. I can’t imagine not going to the shop on the way through, and you can’t avoid getting the quest, so I didn’t know it would start anyway on killing the bandits! First playthrough I didn’t do it before visiting Whiterun, but ever since then I have (since Farengar praises you for bringing the stone before he asks for it lol)
  • @TravelerLily
    Suppose you help get Braith to stop bullying Lars. In that case, you can simply enter the battleborn house and take the missive without it being marked as stolen because the game marks you as a friend and so all cheaper items in the house will be considered free to take including the missive.
  • @warriorwithin44
    If you want to both keep the golden claw AND complete the mission to return it to the Riverwood trader without stealing it, just turn around and retrace your steps without ever opening the puzzle door that needs the claw after you get it off the thieves body and return it to the trader. Then when you start the dragonstone quest it'll give you the prompt to retrieve the claw from the trader. When you get there you can either buy it from them outright or pass a persuasion Check to convince them the jarl needs it
  • @aelinalice9194
    I honestly didn’t know most of these. The one that surprised me the most was the golden claw quest. Mostly because for me it was the opposite. I thought you HAD to visit the siblings first this entire time lmao
  • @axecarver
    With Gissur, if you make yourself seen in the Flagon, he wil report your pressence to the Thalmor at the bridge point in the Ratway entrance. Killing them there would prevent the Thalmor from entering the vaults.
  • @lordsetsuna2287
    I just play the Gissur part yesterday, i thought he was one of people who come to Flagon after i revives the Thieves Guild. But suddenly he got attacked and killed by Guild members, just realized his identity after read the note.
  • @paulwei6596
    Great video! I didn't know half of them. Btw, I highly recommend to side with Saadia, because those two Alik'r warriors may serve Whiterun as vigilant guard forever, greatly reducing the chance of neutral NPCs killed by random vampire attacks.
  • @gjg5789
    There's a quest where you join some hunters to slay a werewolf. You can instead kill the hunters and spare the werewolf, leave the cave you get a reward for "turning the hunt on it's head" or something like that. You can then re-enter the cave, kill the werewolf, leave and be given another reward.
  • i have never not done Forgemasters fingers, i know orcs can give you bloodkin title but the npcs are so rare that i have not done forge masters fingers
  • @gestaltdude
    One thing you forgot to mention in the last segment is that, after killing Madanach, you have to go back unto the mine and come back out and through into Markarth before Thonar shows up.At least, that's what I've had to do every time I've followed the course of action you recommended. When you kill Madanach the quest defaults to instructing you to read the note on his body, and everything flows from that.
  • @jazzitall
    I'm almost sure it wasn't modded and at some point of missing in action if you're higher imperial legion rank you can ask Tullius for help
  • You can also kill Thonar Silver-Blood after he gives you the ring to attain your revenge. Three rewards in one quest.
  • @kendo2377
    Yeah you got me. I didn't know about killing Madanach after the escape starts and getting both rewards. There's a 'did you know' thread on my home forum and I linked your video there.