IS Metal Gear Solid Five Finished? | MGSV: The Phantom Pain

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Published 2024-04-08
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All Comments (21)
  • @Pecetos
    I was always convinced mgs5 was a story about miller opening a burger joint with the code talker.
  • @ZakRas
    There are 2 major issues in the final game we got. 1. Chapter 2's structure. It has a story of equal length to Chapter 1, but most of it is in the form of cutscenes at Mother Base or Key Side Ops. The Main Ops should have been completely new missions, but followed the theme set in Episode 41 Proxy War Without End - that Diamond Dogs are taking on bigger and bigger contract work, not related to anykind of overarcing storyline. They could've simply been new missions with similar objectives to previous missions, but way harder in terms of design and enemy force strength. Better yet, I realised a few weeks ago, TPP has almost no regular missions with intense setpieces - like the on-rail chopper ride or escaping a base before a bombardment like in GZ, or surviving an onslaught of enemies and tanks like in A Quiet Exit. Instead, we get what should've been a difficulty selection for all missions stripped out and repackaged as preset modifiers for missions that you don't need to play in order to advance the story - they genuinely only exist as padding for the runtime. 2. The Truth happens for no reason - even though the one thing that SHOULD unlock it, that being Paz on the Medical Platform, can go completely undiscovered. I've a two-tier theory; the first layer is that unlocking the Truth would have relied on completing numerous side-stories in order for Venom himself to experience all the inconsistencies that he's not Big Boss, therefore figuring it out himself. The second more crazy layer, is that plot critical missions with the [FLASHBACK] prefix like the Prologue and even Ground Zeroes, would change based on what truth Venom currently knew throughout a playthrough.
  • @zwnj5840
    a point that some people bring up is the fact that moby dick (a massive inspiration for the game) was initially published without an epilogue. For it to be put in the collectors edition disc, it means it was meant to be seen. Personally if I was konami, I would just not have released it to not give people the feeling of being cheated out of mission 51. So the fact it's still there and we got to see it could imply it's a kojima meta mindfuck reference to moby dick- idk if I necessarily believe it but it's a neat theory
  • @senecauk8363
    On the Fox Engine- I read a really interesting comment on reddit that pointed out that, despite the widespread demand for more indoor stealth sequences, there doesn't seem to be any proper sound occlusion in the game engine, at least as-is. In the Lufwa Valley Mansion, walls don't obscure sound- the whole game operates as if it is a flat plain (not when it comes to enemy vision, obviously). So indoor stealth wouldn't necessarily be as fun, exciting or intuitive as some people think...nice vid anyway!
  • @B1G_Tasty
    I swear trying to understand metal gear lore has to be harder than Harvard classes
  • @bloring1222
    There are a few reasons why I know MGSV is an unfinished product. 1, Kojima admitted to Geoff Knightly that there was going to be 3 Chapters in the game. 2, It was rumored that Act 3 was going to be set in a new location, and we have proof of that because it’s a location that is present in the game and was repurposed in Metal Gear Survive. 3, it’s no coincidence that there is 50 missions in MGSV. If you’re asking me, Mission 51 is only a placeholder name for the deluxe edition of the game. The 12 total stealth/Subsistence/extreme version of missions I believe were suppose to be Mission 51 and beyond, just like Peace Walker, and those missions are easy to duplicate and didn’t take much effort to place in the game. 4, FOB missions, FOB expansions, Combat deployment, Weapon Development, and Mother Base coins. I could write a few paragraphs but I’m not, but to summarize, the timing of developing everything, and deployment towards endgame lasts literally from a few hours, to literally days until completion. Unless you’re trying to S rank every mission, there is no reason to continue to play the game and do all of these side activities. Having cut content in Metal Gear Games is one thing, and it makes sense to do as such in MGS 1-4. But MGSV, but from the way the game ended, it seemed to of ended very abrupt, rushed and left more to be desired than previous entries.
  • @iseeyou2787
    I’d say that the ending we got for MGSV suits the story just fine, even if it’s incomplete. The reveal that’s Venom isn’t big boss is the most important twist in the game, so ending on it makes sense. While mission 51 would’ve made for a far more satisfying completion of all the games plot elements, what we have now is a perfectly fine conclusion to the main plot. Plus ever since MGS2 it’s been a theme among Kojimas games that they don’t really end where the story fully finishes. They always leave the future after them open. Mission 51 being unincluded hasn’t ever bothered me as much as it does other people. The really important bits of the story are all there for you to find in the tapes (I.E Millers burger joint). This always left me with more of a feeling of disappointment that the moneymen didn’t let a group of massively talented artist finish their piece, and less so frustration that the story wasn’t concluded. Not to mention that even if mission 51 was included, the ending would still be pretty handwavey. “How did Eli survive?” Well he got saved at the last second by psycho mantis, “what happened to the vocal cord parasites?” Well psycho mantis just kinda took it out, “what happened to big boss between mother base and South Africas outer heaven?” Who knows, “what is ocelot doing between MGSV and MGS” I don’t know, getting revolvers probably. But. I don’t know, I guess Something about mission 51 has never felt like much more of a real conclusion than what we really got. That being said I loved your video, and you certainly opened my eyes to a few things!
  • So here is a fun fact: The game is not called Metal Gear Solid 5: The Phantom Pain. The game is called Metal Gear Solid Venom: The Phantom Pain. Since you are Punished (Venom) Snake and NOT Big Boss. Finally, the series is not finished, but the continuity loop is closed with 2 "Big Bosses'" now with the original MSX Metal Gear and its sequel Snake's Revenge.
  • @Garland846
    4:18 that's an issue with the antialiasing. i don't know why but it makes all the textures very muddy, disabling post processing effects or modding out the fxaa shows that the textures are super crisp
  • @nate5039
    INVISIBLE by Duran Duran is my favorite metal gear song
  • @thatfamouslake
    correction: Venom isn't a clone in the same way as Eli as they do not share the same DNA (when mother base tries to see if he is related to Venom the tests come back negative however we know that he has BB's dominant genes), Venom is the medic who took the force of an explosion during the attack on mother base in 1975 (the end of GZ). losing his arm in the process as well as having 108 different pieces of shrapnel fired into his body also in turn making him lose his memory of his life as the medic. BB and Venom were both rushed to the hospital at the end of the game, Big Boss fell into a coma and so they placed Venom into an artificial coma as well. Zero (the founder of Cipher, also the major from MGS3) creates the plan to turn Venom into a body double for BB to become mentally and physically identical. Cipher and Ocelot use hypnosis to give Venom the memories of BB. Venom is completely brainwashed, the character you create at the start of the game is his real face, and they tell the player its plastic surgery to disguise him, however its the other way around and they're giving him plastic surgery to look identical to BB. I know thats a very long and confusing explanation but thats just how Hideo Kojima games are. Another fun little fact is that while he has all the memories of Big Boss, he can't speak Russian. Ocelot uses the excuse that the shrapnel damaged his language receptors in the brain however this isn't true, the ability to speak Russian just wasn't carried over, meaning he needed an interpreter.
  • @matias-jc3ip
    lord of the flies is still canon though becuase in the event/credits right before the mirror scene it says something about
  • @TheWrongRighter
    Awesome video brother. Keep playing through metal gear, no skipping tho 👌