Very Strange Moves in Fighting Games

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Published 2024-05-09

All Comments (21)
  • @appelofdoom8211
    another fun detail with ginyu is that if Ginyu swaps with another Ginyu both can still use their full movesets (as they have their own Ginyu force to call upon) which is a fun attention to detail
  • @HellecticMojo
    Skullgirl's Valentine's syringes deserve a mention. One of the poisons she can load increases the input delay of the opponent. A very unusual special since most specials don't screw with the opponent on the player side of the equation.
  • @FilthyTea
    the fact that rise’s super makes you play a completely different p4 spinoff will never not be funny to me.
  • @baneofthebread
    shoutouts to Lilith in Darkstalkers forcing the opponent to play DDR
  • @fatyoshi696
    As someone who's played a few fighting games with modding scenes I know of a handful of characters with completely insane moves, like wes in rivals of aether who can pull out a coding interface allowing him to edit the game's variables or code his own moves to use, or diavolo in yomi hustle who can dodge through attacks by deleting time and skipping past the opponent's active frames
  • @GcYoshi13
    I love seeing Bedman coverage. You explained his mechanics super well. Big thumbs up.
  • @jamfingers55
    Love whenever people talk about Bedman, by far my favorite fighting game character On a related note, if it doesn't get buffed next season, I think Bedman? in Strive would be a great character for the next "Best of low tiers" if you still intend on making them
  • @IsaacCollector
    This is such a hyper specific concept for a video, I love it. Only ever seen the idea of "here's some neat moves in fighting games" one other time with Big Yellow's video on orbs.
  • @peterpallas1804
    being quite confident in my rhythm game skills, Rise's grab super is awful when playing online - you don't need perfect timing, you need to understand the exact latency at that moment before the note is in the hit window, which is changing every second even if you and your opponent are on wired connections. Labbing Rise throw and Using Rise throw are two different games entirely. Dee jay's sf6 super is very similar, but I've had less issues hitting the full combo
  • @indecision6326
    I quite like Bone-Crushing Excitement (for those unfamiliar, that's the super Faust got in place of Stimulating Fists of Annihilation in Strive), personally. Considering the new flavor of goober Faust has become and the fact that there's still a lot of fun to be found in shattering your opponent's ankles with a wheelchair, its a pretty reasonable tradeoff in a game that's making such an effort to streamline itself compared to other fighters.
  • @Everdistance
    The fingers up the butt thing in Faust's super is kancho. It's way less common these days but it used to be a pretty common prank among young Japanese kids. It's in Naruto a couple times, too. You can think of it as roughly analogous to like, purple nurples or wedgies, i guess.
  • @drweegee123
    Robo-Ky’s entire existence is strange and weird
  • @Balthazar228
    The fact that Nage landed that Faust super on Omito, in Grand Finals of EVO Japan 2018, and Omito picked the purple reaper is amazing
  • @_fakeies
    i always did think rise was a little weird in p4a, seeing good players use her is a treat though
  • @PeppermintMoose
    Re: Faust and Bedman. Sometimes, in Guilty Gear, your main dies and you have to deal with an entirely altered move set.
  • @sehtuk3953
    The removal of Ginyu being able to body-change mid-combo is due to a bug I think, something about the priority of moves being messed up. I was gonna mention Lilith's Gloomy Puppet Show from Vampire Savior, but then I realized it's basically a really clunky version of Rise's super. For the longest time though, I straight up had no idea what the super was even supposed to be.
  • @SchAlternate
    Have you considered a "best mid tiers" video? Characters that are overlooked for not being good enough to see consistent competitive play, but not low enough for people to use them to become the next low tier hero, but still interesting on their own right. Right off the bat I can think of Samus in Melee, who is borderline high tier, and has some wacky movement options thanks to her floaty nature and super wavedash, as well as some of the best zoning in the game... which unfortunately means she struggles against most of the top and high tiers in the game, which are primarily rushdown characters that can maneuver around her projectiles, thus her mid tier placement.
  • @N0vatique
    I think Mariah from the Jojo acrade game deserves a mention. She has a unique zoning play style that asks you to force your opponent to run into your sockets, leveling up the magnetism level which in turns strengthen her special moves. I really lover her 2C, where she throws a knife into the air that flies towards your opponent. Depending on your magnetism level, it range increases.
  • @jojobizadTRASH
    I'm surprised you didn't mention Lilith's rhythm game super in Darkstalkers. Her super is a lot weirder because there's no visual cue to go off of. You have to memorize the input and the rhythm, so it becomes Simon Says with a tighter window execution.