Adam | Unity

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Published 2016-06-20
"Adam" is an award-winning real-time-rendered short film, written and directed by Veselin Efremov, and created by the Unity Demo team. It runs at 1440p on a GeForce GTX980.
Learn more about the creation of "Adam", download the assets and the real-time version, and find complete credits list: unity3d.com/adam

Watch the next episodes, written and directed by Neill Blomkamp, and created by Oats Studios:
Adam Episode 2: The Mirror:    • ADAM: Episode 2  
Adam Episode 3: The Prophet:    • ADAM: Episode 3  

All Comments (21)
  • @Gabriel-zd6ub
    These dudes really struck gold with these short films and then just turned around like "nah, we don't wanna go anywhere with these ideas". I really hope they turn this into a full series someday
  • @ninja_tony
    I love how the only reason people disliked this is that it proves Unity is capable of breathtaking graphics. Just proves what the professionals always knew: It's not the engine but the artist.
  • @jaybberwocky
    Shoutouts to anyone who, like me, came to watch this after beginning the Oats Studios series and wanting to know where "Part 1" was XD
  • @MegaJButch
    I wish this was an actual movie. I'd love to see where this leads.
  • @LexGear
    I like how he cracks his own face so that we know which one is him.
  • @solymi
    ..in the year of 2717, on Kepler 186f, humanity seems to achieve the technological goals set for terraformation of a new home. A plan stretching over centuries, Earth United invested pretty much everything they had into Plan B, and now, we seem to be ready to leave in numbers and let mother Earth to rest. As we learned to value life more than death, Adam M. Thomas became one of the lucky ones sentenced for their crimes "optionally". Like we all, he knew a lot about mankind's ambitious plans of building a fleet in space, so he agreed with minor hesitation the shortened sentence of "live and work" over "live and let die". He was promised not only conditional freedom of movement, but most benefits of the healthy society he used to be the part of. In regret of his crime, he was told of wealth, healthcare, enforced law and forgiven sins, the only thing he had to put into consideration is the complete abstinence of his former relations - as the "isolated task" individually allocated to each prisoner was at the top of mankind's secret, and subject of a routine frontal lobe erasure, once done. What he hasn't been told were classified conditions of this second chance, especially the "uniform". Primary organs containing his biological conscience were transferred into a mechanical shell able to survive low-cost deep space travel, hostile working environment - and to eliminate fatigue. Horrified and confused when he first awakens to start Day 1, he remains unsure if it is better or worse to stand up, than it was on his last day on Earth, in his 51 year old, weary body - which is now left in the "Locker Room". Certainly not a face to look at in the mirror, but certainly a hand to work with. However there is one more thing he must learn of unwillingly. A seemingly stagnant conflict between men and a man, who now rules what was once all created by us. Formerly a prisoner himself, now a king of a kind, known as the Architect. With motivations unclear, both a cooperative friend and a fearsome foe with the intention of peace, but enforcing his ways of the Construction. Engaged in a cold war not to win, a battle not to fight, as all what men could destroy is all what men have. We never meant to leave. We meant to evolve.
  • I just watched Adam episodes 2 and 3 on Netflix after watching this and I would love this so much as a movie or even a game. I could see this being turned into a really high budget movie and would watch it even if it's like 3 hours long. I could also see this being turned into a really cool open-world rpg game with an amazing story
  • @AAvfx
    Probably the most important & groundbreaking real-time rendered short film ever! 🥇
  • @hestar
    We need a game made of this!
  • @shatley123
    I'm more impressed by the film than Unity's graphical capabilities. Unity's graphical capabilities aren't bad, it's just, this film, was really really creepy and interesting.
  • Watching this when it first came out originally and now finishing the “Oatsstudio” pt 2&3 I can say the this is by far the best looking and sounding episode in the mini franchise
  • @khaiphamba5991
    Whao it took YouTube 4 years to recommend this piece of art. I am disappointed and not at the same time.
  • @Brioshie
    Storytelling at its best! You want to learn everything about this world, wonder what happens, speculate, imagine.... and not a word has been spoken
  • @Socram96
    I would pay for a game like this... want more!! >.<
  • @CJFreeza
    Still to this day one of the most compelling pieces of video art created.
  • WHY DIDNT THEY ADD THIS TO THE NETFLIX SERIES? ITD BE GREAT TO SEE EP 1 INSTEAD OF JUMPING TO EP 2 AND 3 LIKE NETFLIX DID.
  • @NaudVanDalen
    Imagine rendering 4 frames per minute if you can render 30 frames per second. This comment was made by Unity/Unreal gang.
  • Unity always has some really interesting/amazing art direction with their short films, in a way that no other engine company does. They'll show something pretty or shiny but not outright artistic like unity will.