Teardown - Fire (and demolition) Physics #38

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Published 2021-04-11
Can we DEMOLISH a skyscraper using FIRE?!

Erm, sort of. As featured previously, check out the Voxel Plaza map by o_O-r (steamcommunity.com/sharedfiles/filedetails/?id=243…. Please note, this is NOT a dynamic skyscraper model so there are some limitations to the physics model, as you'll see. But hey, it's all good fun. Check out my other videos for DYNAMIC skyscraper destruction!

Want to see something specific catch fire on Teardown? Let me know and it'll be added to the list for this series of videos dedicated to the game Teardown and it’s fire physics!

Thanks for watching and please subscribe for more NEW Teardown fire videos and the chance to see your suggestion uploaded!

Please note, Teardown is a work of fiction and is intended for entertainment purposes only. We do not encourage any form of vandalism or irresponsible behaviour in the real world.

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Computer Specification

HP Pavilion Notebook
Processor - Intel(R) Core(TM) i5-9300H CPU @ 2.40GHz
RAM - 8.00GB
Graphics - Nvidia GeForce GTX 1050 (Total Available Graphics Memory; 7,072MB, Dedicated Video Memory; 3,072MB GDDR5)

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Teardown Settings

Render Scale - 100%
Render Quality - High
Gamma Correction - 1
Field of View - 90
Depth of Field - Enabled
Barrel Distortion - Enabled
Motion Blur - Enabled
Vertical Sync - Every Frame

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