Long Heavy Freight Train to L.A. | Train Sim World 4 Antelope Valley

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Published 2023-12-18
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All Comments (21)
  • @GilYoder
    I enjoyed the video, especially the scenic shots. How about a video telling Nubees how to get those shots.
  • @Thefrogbread
    I am a goblin and I like trains because they are cool 🚆 ❤ 😎
  • @deepharrow8520
    Learned more on this than pretty much any other video good on u bro
  • @stevescott4266
    It's nice they now allow the mix of power opposed to just being able to run sd70s or the ac's only on one train. I haven't played this since the release of Cajon on TSW3 but after seeing this video I know what I'm buying next.
  • @chrispasini5870
    Usually the relief Crew would be waiting at that location as soon as you get off they would hop in so I doubt the train would be sitting long.
  • @Therealfjood
    @ 5:30 you said 6525 feet long, that is the number of the train you are in, as you can see @ 6:05 but other then that, good video :)
  • @daveslow84
    The size of American trains is awesome but i much prefer the lines in Germany, much busier😅
  • @floridiantyrant
    As a kid I was always so amazed about trains. Growing up I stopped caring as much but watching this video has made me want to re-explore why I loved trains so much as a child.
  • @jeffm1572
    I love your gameplay vids! I'm a TrainSim fanatic as well. I would just like to offer a helpful tip. In TSW3, i've learned that when connecting multiple locomotives, it's beneficial to make sure to climb aboard each loco to ensure that all of the gen field switches are on, in each one. I tried to pull a long heavy freight train on Cajon Pass, without realizing that only my lead loco was providing power, and not my other locos, which made my trip rather difficult. Ever since, I've always made a point to make sure I climb aboard each loco to turn on the gen field switch. It can be a pain when you have a long train, especially with locos on the back, having to walk/run all the way down to the end just to flip the gen field switches. Now, all of that being said, I very well could be mistaken as to whether or not my "tip" is necessary, but I hope this might prove useful for you! (and for anyone else who loves train sims like I do) Love the videos, Blu! Keep 'em coming!
  • @vincentm4717
    Why was there a guy selling hot dogs 🌭 @ a stand in the dessert? 😮 Who is buying hot dogs? There are no people there!!!😅
  • @RossJohnsonVIA1
    Try run8 train sim similar operations but has multiplayer communities. But can spawn trains up to 250 units ( locomotives and cars) and has SoCal routes and east coast CSX routes that’s what I play. It’s about $50 usd for the base route pack. Run8 has defect detector sound effects along with wheel screeching. Player can also dispatch their trains and AI traffic
  • @thangle13
    Thanks for posting these videos of the antelope valley lines. My son is obsessed with trains, and we live in the area within the game in real life, so his little mind is BLOWN.
  • @wschappell
    UP had a track about 100 yards behind my house in the foot hills of Mt. Shasta. It was amazing seeing the 300+ car consists go by during the summer.
  • You should try Run 8. It is a not very well-known train simulator that real railroaders herald as having the best physics for north American freight trains of any train sim. It puts TSW to shame. It has pretty bad graphics, but the base game gives you like 400 miles of track of the Mojave Subdivision from Bakersfield to Barstow, and the Needles Subdivision from Barstow to Needles. the other routes you can be can be seamlessly connected to each other if they are part of the same region. It is multiplayer compatible with a small but dedicated community and is extremely open world. You can run whatever you want to wherever you want. I strongly recommend checking it out.