Topology Study : How To Model SKI GOGGLES in Blender

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Published 2024-04-12
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Thanks for watching, bye !

Thomas

#blender #thomascolin3d #subd #skigoggles #3dmodeling

All Comments (21)
  • For those who didn't understand that shrinkwrap trick, here's my interpretation: That was an outstanding pro move. He increased the resolution on the mask bc he needed to add more detail, right? But when you do that by just splitting the edges in half you end up with redundant edges, you would need to correct for the silhouette at every edge added, which is very time consuming and doesn't give you a nice curvature. He then adds a subd to another mesh that adds the roundness that he wants but it's too poly expensive, so he shrinkwraps the mesh that he added the edges manually to the mesh that is well rounded by the subd modifier. So he ends up with the best of the both worlds, a great and rounded topology with no extra edges added. It's brilliant I saw Elementza doing something similar, but he applies the subd and then removes the redundant edges. I think your solution is more elegant. Btw Elementza uses Maya, which is why he can't do the same bc Maya doesn't have modifiers. Gotta love Blender ❤
  • @AidanDesigns
    Hi Thomas! 👋🏼 That plastic part at 7:37 is called a ‘buckle’! I love that I am able to teach you something (albeit on a much lesser scale) after all the knowledge you have shared with me (and everyone else who watches your videos).
  • I know what I'm watching in the next 15 minutes, love the french accent Thomas, cheers from Italy.
  • quick suggestion: Please enable screen cast keys, that would be very helpful.
  • @pazharris
    Your content is so valuable, been following you and Arjan and have learnt more in the last few months than in the last few years on YT. You gave a shout out to Elementza in a Discord chat and I have since signed up on his Topology Workshop..so thanks for the pointer, should of started there years ago really. Keep up the great work.
  • @rundown3D
    ❤‍🔥 The tutorial is finally here!
  • @N-Key_CG
    Add mirror, delete mirror, add mirror, delete mirror :-) actually a great topology tutorial! Thanks, man!
  • @pZq_
    Great tutorial. Thank you. The strap part could be optimized, though. Use array modifier to adjust the length of it?
  • @NitroVenom777
    Wow looks soo cool topology , i am new to blender very good things to learn
  • @BobThef
    9:24 i found this part fascinating because my workflow would be to manually adjust and extrude the strap while you showed me how to do it with an empty curve which makes it so much easier! <3
  • @GHOST-mq7th
    You’re gonna reach 10 000 subscribers, congratulations ❤
  • @Ooharu499
    This is really good video! I learned a lot from you.
  • @AyAyBee
    As Always your tutorials are perfect!