The Rocky Start of Console DLC (And Other Fun Facts!) - Tech Rules Bits

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Published 2019-12-03
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The following videos were used from other Youtubers. Go support them!

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All Comments (21)
  • @TechRules
    Get 70% off NordVPN! Only $3.49/mo, plus you get four additional months FREE at nordvpn.com/techrules Hello again everyone! Yeah, I know, the camera quality is horrendous. I unfortunately found out on the day of recording that my usual lighting setup was out of order. I figured just going to the brightest part of the building and using my camera's low-lighting setting would be enough. Apparently it was not. 😅 Sorry about that! By the time I had found out, I had already rambled on for literally hours. What you're seeing is actually an extremely cut down version of the original recording to include only the most interesting parts. I literally have enough left over footage to create a part two or three of this if I was crazy enough to do it! I considered scrapping the video entirely due to the issues, but I figured this was still better than absolutely no content. That being said, thanks for your understanding and patience as I work on the next video. I think it'll be something all of you will really enjoy
  • @zoomoozooboo
    The first ever DLC was the ancient Mesopotamians downloading the river Tigris onto their irrigation systems.
  • This man deadass only has a couple of videos and still makes better content than 90% of YouTubers
  • @redstone59
    "...we didn't have to wait 2 years for a jpeg of bread"
  • Gonna say, you got me with "That thing's the size of a quarter, then I picked up the rest of the bank."
  • @RyutaShinohara
    I thought I had seen everything but then I realized that someone composed a song for the The Legend of Zelda: Skyward Sword Save Data Update Channel.
  • @PhirePhlame
    Fun fact: the Save Data Update Channel is one of the few things (the other one is the Wii U Transfer Tool) still downloadable from the Wii Shop without you needing to have already obtained it beforehand.
  • @marzipan__
    I remember the Berry Glitch. I was very frustrated as a child, and then one day, after trading some Pokemon from my Pokemon Colosseum copy, it worked again. I found out why some years later, but I love when people mention that glitch because I can actually relate to that.
  • @FredrIQ
    Dragon Quest X for the Wii did have game patching. The Dolphin (the GC/Wii emu) guys made an article about it some time ago.
  • This reminds me a lot - Nintendo didn’t have patches for ages, but they DID have a shitload of DLC that you got from connecting two games together - odd as they are in this regard, the Pokemon games are notorious for this, as well as the Legend of Zelda Oracle games. But there’s actually a really awesome and unknown example of this out there which is almost blatantly in defiance of patch rules, and it’s really fun to talk about because it only game out in Japan. Super Robot Wars 64 is a MASSIVE fucking game. In terms of pure content, I think it's probably the biggest game in the franchise in general, and if it's not then it's really close. There are so many permutations of the four protagonists, the many routes, their many sub routes, and secrets and such that it's frankly absurd. But hidden in the cartridge are a bunch of things that even in this game didn't show off at first, and I suppose it's to be expected that in a crossover game like this they'd hide literal entire series. So how did you get them? Easy. On the GB at the time, there was a game called Super Robot Wars Link Battler. It was an... alright puzzle game, if nothing totally special. But it had bare bones versions of a lot of stuff 64 had, and it also happened to have three whole series that weren't in 64. And if you connected Link Battler to 64, well, the two games would trade content off, and suddenly you'd end up with Zambot 3, Goshogun, and Gundam F91 (with the Vigna Ghina) and all their pilots along for the ride on your copy of 64. And this wasn't a minor thing, too. They went ALL OUT. Each series has its own theme, which shows up in the frigging karaoke mode. The two pilots from F91 have a Love bonus (additional damage if they're next to each other) and as UC pilots, half the game's units are usable by them - and their units, which are solid in the early game, are usable by anyone else. Goshogun has a secret move that you can unlock by upgrading it correctly. And Zambot 3 can decombine into its components, one of which has its own transformation, AND it has a combination attack with a different robot in the game (64 was the first game in the franchise with combos and they went nuts on them). On top of that, they join you through a side stage that happens to be able to change depending on which ones you get. Link Battler, meanwhile, can grab the 64 protagonists from 64, and can additionally give pilots in 64 extra levels, which is meant to play off that game's scaling level curve to allow for more interesting high level gameplay well earlier than intended. It's fun as fuck.
  • @maddylchannel
    Horse Armor didn't provide armor to the horse, but it did double their health, capped at 750. However, the way it did this was by replacing the existing horse with a different entity, the armored version, and the armored horses had terribly buggy AI.
  • @HORSEMANFOREVER
    You should really consider making more of these even though you said you weren't planning on it. It was a fun watch, and it'd be pretty cool to have one of these once in a while during the waits between videos
  • @mobot333
    this channel has the most positive feedback on any channel I’ve ever seen by far, not only did you blow up, you managed to only reach people who love this type of content. It really is a YouTube miracle. will add that I can’t think of anyone more deserving of a YouTube miracle, keep doing what you do man (or honestly do whatever you want because I’m still down to watch) I love it, everyone loves it. Tech rules uploaded everyone liked that
  • @TorutheRedFox
    the skyward sword patch still works I believe, and is literally the only thing left on the Wii Shop Channel apart from the transfer tool
  • @schizokonoko
    just a quick correction: third gen didnt introduce the clock, that was second gen :)
  • @stupidface2292
    Tech rules """bits""" Also Tech rules: ~23 minutes long