LEGO Automatic Continuously Variable Transmission

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Published 2023-08-23
In this video, I build a prototype for an automatic continuously variable transmission. I then test how its gear ratio varies with load torque. The results prompt me to expand upon the gearbox design so it can have a higher gear ratio range. I then put the improved gearbox in a car and test it climbing slopes and encountering obstacles.

All Comments (21)
  • @Salmonman0604
    One thing I'd like to see would be the same car chassis trying to navigate the same obstacles, but with a basic transmission, just to get a frame of reference for how the continuously variable transmission is actually solving a problem that the basic transmission would simply fail at.
  • @Akotski-ys9rr
    I’d say this is more similar to a torque converter and not a cvt transmission. A cvt will basically change the gearing by changing the size of the pulleys that the belt connects to. A torque converter will slip and different amounts to create more or less torque. I hear that the motor was struggling under load. A cvt is nearly 100% efficient so if it was a cvt it would not struggle like that. Instead the pitch of the motor would stay the same and would just lift the load slower
  • @timma7
    Love the idea, I would instead reverse the transmission to make your creation go faster! Torque is a good way to show how it works, but if you can make a lego car that can go from snail to rocket that would be awesome!
  • @For891
    The only thing this channel needs is more cool content.
  • @BrickingBadly
    The problem with this, and ALL other differential based "automatic transmissions" is the huge loss of energy from the system having to overcome a resistance to shift torque. In this case its the rubber band slipping. The "resistance" is the torque required for the pulley to slip. Another design I've seen uses a friction pin with an 8 tooth gear. About half the energy of the motor is lost with this method. In my channel you can see a LEGO speedometer that works on a similar principle, but it can be attached to the drivetrain, but not be part of it, thus you can measure the speed without losing half of the motor's energy
  • @g.williams2047
    I can't believe how far we've come in the world of lego CVTs. It was only a few years ago that a small scale prototype was almost impossible, now we've got this.
  • @txikitofandango
    It must be a strange feeling when you push against the vehicle and you feel it respond by pushing harder against you
  • @olliej8488
    This works in a similar manner to an automatic gearbox I made and has the same modular capabilities, very cool!
  • @Tomab89
    Really cool project, great video format. Hope to see more!
  • @WouterB76
    Hub van Doorne would have loved to see this, my Volvo has a continuously variable transmission. Keep up the good work, this might become a (LEGO) technically very interesting channel!
  • @renchesandsords
    This isn't an actual CVT, the ratios between the two pulleys aren't actually changing. Yes, the second pulley is moving slower, but that's just because the belt is slipping. Any gain in transmitted torque can be explained by a combination of the extra tension pulling the rubber band into the secondary pulley plus localized heating of the rubber band at the point of contact generating more grip, plus the momentum of the primary side dragging it a little harder in pulses.
  • It’d be great to see this car and another car compete at a sled pull or similar heavy object pushing contest
  • @LessSuspect
    The first design is fairly similar to how Toyota hybrid CVTs work, but those have an electric motor instead of a band to adjust the gear ratio.
  • This is a great representation of how to do science correctly, that it is quantitative and the results from data is how we end up in a conclusion. Great job!
  • @trm4life
    A real cvt though uses a cone shaped pulley that moves and a v- belt. You change the distance between the cones to increase or decrease the size/ ratio.