Top 10 Clash Royale Card Evolution Concepts!

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Published 2023-09-25
Top 10 Clash Royale Card Evolution Concepts!
Hi! My name is Morteiro and I make clash royale edited videos, such as new spell-card interactons that whether would make sense if they were into clash royale or are just fun to watch. I also show some parts of the video editing process so you can have an idea of how I made the final clips.

0:00 - Evolved Tesla
0:44 - Evolved Cannon
1:38 - Evolved X-bow
2:36 - Evolved Rocket
3:23 - Evolved Bats
4:12 - Evolved Archers
5:08 - Evolved Mega Knight
6:13 - Evolved Fireball
7:00 - Evolved Rocket Buff


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Music: Clash Royale The arena rock theme

PC Specs: Intel i7 11th gen, 40GB RAM, GTX1660S, 480GB SSD
Editing Software: Davinci Resolve

This is not a mod of clash royale and you can't play with this spell or this card this way. It's just an edited clip.

#ClashRoyale

All Comments (21)
  • @MORTEIRO
    You Can Now Use The Code "MORTEIRO" In Any Supercell game To Support the Channel! šŸ˜Ž I Appreciate Every Contribuition! Thank You! ā¤
  • @KINGS_PARADISE.
    I think supercell watched this video before evolving bats ā˜ ļøā˜ ļø
  • @notahaker7575
    Good to know that evolution bat's came out already and it heals when it's attacked
  • @olliemcdonald
    Rocket buff and mega knight seem pretty balanced if you ask me
  • @La_Goober83
    Evolved Barb Hut: spawns 2 Raged E-barbs every 7 seconds
  • @ThatDerpJerk
    The fact that evolved bats dont die to arrows and have life steal mechanic is insane since it came after your videos
  • @TimeR37
    BRO PREDICTED EVOLVED BATS!!!
  • @jicao
    New hog rider evolution: The hog rider gains a jump mechanic where he dismounts the hog and jumps at the tower (same stats as goblin brawler) and the hog becomes a retextured (and maybe buffed) royal hog
  • @mattuse_6550
    The rocket evolution seems like a very reasonable and fun card to put in the game!
  • @crimson797
    the double cannon actually seems realstic and somrhting i want in the game
  • @habibi_sport312
    I think Archers having invisibility for first few seconds, Inferno Tower changing modes on need, mega knight hitting air units on fall impact, fireball leaving scorched ground, and rocket leaving a crater with a goblin are pretty reasonable evolutions.
  • @DXZ220
    Donā€™t let Supercell see this vid
  • @kevinanders5570
    Bandit:invisible while not attacking Might not seem like much since she has a dash that makes her invicible but if she dashes to a target kills it and has to walk over to next one (also she does double damage while invisible including dash) I just like the concept of an assassin not really for balance reasons Although it does make her weak to swarm so atleast there is a counter
  • @bawxo682
    Evolved Giant Skeleton - 2 Cycles to activate - Bigger Boned = Bigger HP - Slightly increased melee damage - Cluster Boom: Upon death, he will drop an even deadlier bomb that explodes into 6 smaller bombs, possibly hitting an enemy multiple times if big enough, and like its original mechanic, double damage to Crown Towers - Fur jacket to go with his hat cuz why not
  • Inferno tower can wish between single and multi mode depending on the troop
  • @animewink758
    Next: evolved elite barbarians The game's gonna crash