The WORST Cards In Yu-Gi-Oh! Part 2

Published 2024-06-12

All Comments (21)
  • @HarunoSoul
    Even Dark Zebra saw more play than Flash Assailant and Boar Soldier in my playground days.
  • @SpritePony
    My dude totally forgot that Flip Summoning is a thing. ...Not that it would fucking help Boar Soldier or Nuvia the Wicked with those razor thin asses. lol
  • @di3727
    Unfriendly Amazon was my waifu before I even knew the word. Thought I could make her happy one day.
  • Everyone laughts at flash assailant until some dude decides to meme and uses reverse trap for a 4k + level 4. But in the current times, yeah quite bad.
  • It’s weird but I actually like this era of Yugioh. They were still experimenting with effect monsters and it’s pretty fun to look over and discuss these quirky cards that would never see the light of day but are just a product of it’s time. Early effect monsters are all kinds of quirky.
  • 4:03 The Unfriendly Amazon is at least an earth warrior so she’s highly supported. Plus, her cost is not mandatory and only happens during the standby phase so you can at least get one attack out of her before she self-destructs (assuming you didn’t use her as extra deck material prior)
  • @BushidoRoad
    Eh, to be fair, a lot of those earlier monsters had to have some sort of drawback to them to balance out their ATK, and these drawbacks could be circumvented with Skill Drain or The Familiar Knight.
  • The worst of these literally boil down to old lv.4 beat sticks that refused you the ability to normal summon them which made no sense back then and makes limited sense today when you consider synchros and xyz where lv play is in effect and restricting based on level can be the difference between balanced and broken
  • @Elshaddoll
    Boar Soilder and Flash Assailant are from Spell Ruler. Boar Soilder is so terrible. Never saw play in the playground meta.
  • I think the idea of the first card is that you can still set the card and flip it. However, it has 500 Def, which is just....terrible. Like the situation would be like this you set this card on an empty field of your opponent or he has like one weak monster...you survive his turn of him just not destroying it by effect or attack...then you flip it....but if he has only one monster still, and you destroy it with the 2000 atk, it destroys itself anyway....yeah this is trash still.
  • @larryla6121
    Nuvia and flash assialant + reverse trap for those shenanigans play
  • Armor EXE should have a re-train, maybe a Cyberse monster due to being called EXE. It's art looks too cool to be useless
  • cave dragon is an interesting framework if they remove the normal summon resriction. it has a managable weakness of relying on anouther monster with out said weakness completely cripling it, worst case its still a 2000 atk postion wall that needs dealing with.
  • @zachsteiner
    Good video. Happy YouTube recommendations worked well for once.
  • @M3rtyville
    I wanted to use Boar Soldier, Nuvia the Wicked, the Unfriendly Amazo in my Meklord Emperor deck... as you can imagine, it did not work as I hoped... and now it is even outclassed in that role. Apparently people used Flash Assailant competitively. I can't imagine people would use this. I think some worst cards are monsters that only have a summoning condition but no effect. Main offenders, some which are now usable thanks to legacy support, are: - Gate Guardian - Larvea Moth (I going minus 2 in 2 turns to summon a 700 atk monster with no effect) - Great Moth - Ultimate Great Moth - Wall Shadow - Metalzoa - Red-Eyes Black Metal Dragon Also there are some really weird cards that just do nothing. Most are equips like: - Magical Labirynth - Trial of the Princesses
  • @sonicgen20
    Well, some of these cards are useful for skill drain decks, nullyfying their negative affects along with enemy monster effects.
  • The sound here is really, really bad? Hella muffled, grating music, semi binaural but in like a...really bad way?
  • Shadow knight is better than all the others because he is a Archfiend and Falling Down can be used to steal the opponents monster. As well as having a built in protection effect. Tho that effect is up to chance. He can also be searched, and is the strongest normal summon Archfiend, so he has a chance to survive a turn so that you can summon Terrorking Archfiend the next turn. Terrorking is worser cause it can't be Normal Summoned unless you have another Archfiend Monster, and is lv4 2000 atk