What if Zombies could do Redstone?
4,113,172
Published 2021-02-24
Filming channel: youtube.com/user/ThatMumboJumbo2
Instagram: www.instagram.com/officialmumbo/
Twitter: twitter.com/ThatMumboJumbo
All Comments (21)
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"our zombie is in desperate need of a dentist" Aren't... They all?
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“Waterfalls make everything better” Flash floods: I’m about to end this man’s whole career
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Mumbo: I'm not that good at building 20 sec later: Here are some building tips
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Imagine trying to break in here and then a horde of zombies with netherite gear starts attacking you. I don't think even a hermitcraft player would be able to kill them all (without leaving the temple itself)
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Mumbo: makes a base for zombies Also mumbo: uses iron door instead of wooden door and buttons instead of pressure plates so they can't access anything
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Mumbo: "I would like to see dual-wielding netherite sword zombies in the game." No wonder why you voted for the phantom.
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"Clearly, my two brain cells have made more brain cells over the weekend." Man, I wish my brain cells would do that
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"what if zombie could do Redstone?" They'll be do it better than me
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At this point I wouldn't be surprised if a video came out titled "What if Grian could do redstone?"
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“Bushes make everything better.” This is what keralis has been saying for years
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I would love to see if you did a "What if Guardians could do redstone?" I think it would be fascinating to see what contraptions you come up with in the limitations of underwater.
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I feel like we need to see a sheep version, just because a sheep colouring station is a dream.
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Mumbo: *creates an armor dispenser room inside an iron door* Zombies: *can't even walk past a carpet block*
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Mumbo: *explains to us how the redstone works* Me: I like your funny words magic man
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mumbo's brain: so the blocks move here and then that should activate that. My brain: remember licking door nobs is illegal on other planets.
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I would love it if they added optional "Adventure zones" to the world, where going into these areas put you in adventure mode, then back into survival when you exit it. Obviously people would use flying machines and the like to mess with it, but you could also just make these zones unable to have blocks pushed into them. You could have dungeons like this, or even custom dungeons added to the world by datapacks. I feel like the team always wanted to do something like that every time they add these new structures, but I always just destroy them or bypass the traps because I can't be bothered to do it, but a small change like this would add so much to the game, especially if there was a check to see if there was a player in the zone, and if they are not, reset traps and refill chests with random loot. You could even have it so some traps can only be disabled by breaking a block with a pickaxe, axe, or shovel found inside the dungeon. It sounds complicated, but it'd be a relatively small update to the game that could add so much content.
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Short answer: they would build weapons to destroy humans Long answer: this
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Mumbo is so used to villager breeders that when he looked at the beds he said " we should be able to breed some nice zombies here".
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I love how mumbo explains the redstone as if anybody watching could ever understand it
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Zombies: can do complex redstone now Also zombies: Can't open a door