MazeMayhem (Build 13)

Published 2014-06-01
Build 14:
-Now officially owned by my new account named @IAP-Reloaded.
-See the version on there for the new update.
-Build 13 is now a "legacy" update.

Build 13:
-TelePORT added for easier position selection.
-Will have full ability to set the positions.
-Will work with the Configuration Speed.

Build 12:
-Less lag
-Bridges are gone
-Added a new system for black lines that fixes the old problem
-New "Impossible" level
-Working on new level called "Nether Portal" which the portal acts similar to the ones in "Teleporting Basics" except it only requires one sprite and moves like a sliding door.

Build 11:
-Newer main menu!
-Intro added!
-More silent changes
-Maybe new features!

Build 10:
-Some silent changes
-Added two new mazes.
-Added in-game controls menu

Build 9:
-Added slider to change configuring speed. Use I to increase, and O to decrease.
-Need help fixing the wall glitch! Comment below if you have a fix.

Build 8:
*Dotty's Best Friend is not accessible yet.
*We found a glitch that lets Dotty pass through the wall. This will be patched in never.
-We marked out Maze Mayhem and put MMTogether.
-Dotty's Best Friend maze has been put in this project, featuring new additions like the ones below
-Added Dolton (2nd Dot)
-Added buttons
-Added new looks for the dots.
-Replaced debugging enable/disable keys with B to enable and N to disable.

Build 7:
-Decreased the time taken to arrange the dot (named Dotty) and the finish.
-Joe now hums at random points, and sometimes changes faces.

Build 6:
-Added a glitchy drawing tool, that goes with a new maze called Bridging. (See below)
-Added Bridging, which uses the drawing tool.

Build 5:
-Debugging buttons are now only accessible by me and people who have gained my trust.
-Added a button that resets total games completed (only for me and people who gained my trust too)
-New menu
-Detailed info about Joe (well, maybe I should say I put his name on the menu).

Build 4:
-Added a new maze called Operation X
-Change the finish color
-Joe now hums! (In his mind)
-Added support for SuggEx. Use the spacebar to contribute an idea.

Build 3:
-Fixed the Finish issue, which makes completing a level impossible

Build 2:
-Introduced the Debugger, which is accessible by everyone for a limited time.
-Score is kept at the bottom
-Unspiraling and Teleporting Basics

Build 1:
-Released for the public!
-Random Lines maze introduced
-Added finish level saying to Joe

Build 0:
-Introduced Joe
-No mazes yet! Check back for Build 1!