Break-IN
34,787
Published 2014-01-02
UPDATES
+ Brick collisions now use atan trigonometry with the direction of the two points (the brick, and the ball). It feels a bit better, even if the ball randomly misbehaves a little.
CREDITS
Arcade Pack by Buch
http://opengameart.org/content/arcade-pack
GIMP Lightning drawing tutorial
http://www.dragoart.com/tuts/3971/1/1/how-to-make-lightning-in-gimp.htm
Lightning sound by Blender Foundation
http://opengameart.org/content/rockbreaking
Electricity from Jacob's Ladder
http://freesound.org/people/Halleck/sounds/19487/
Ball bouncing via angles calculation by mwiedmann
http://scratch.mit.edu/projects/10027465/
Atmospheric Interaction Sound Pack
http://opengameart.org/content/atmospheric-interaction-sound-pack
Laser firing sound by dklon
http://opengameart.org/content/laser-fire