688i Pico Killer

Published 2023-06-12


688i Pico Killer
By Ivan Joukov

Demake project of our good old "688(I) Hunter/Killer" by Jane's Combat Simulation.

Set a course and a speed on navigation screen to move. Try to be close enough to the enemy submarine hidden somewhere on the map to have a sonar contact. When you have a contact lock it on the sonar screen, stop your ship to stay in range and wait for your crew to calculate the firing solution. Once it's done launch your torpedo via the attack screen.

A red "!" in the top right of the screen indicates a contact, slow down and check your sonar. You'll lose contact, lock and firing solution if you go too far away from target.

Use Z / X buttons to switch tabs.
Direction arrows to use each screen.

WORK IN PROGRESS