Hello, everyone!
I've put together a little homage to one of the classics of the 1980's arcade scene, Gauntlet. It's only one player (boo!) but it introduces procedurally-generated levels using the Quick 'n' Dirty Locally Similar Tiler algorithm I put together a few months ago. Run around, kill baddies, get powerups and treasure, and slowly uncover the deep and complex story of why, exactly, you're doing all of this.
This is a 1.0 release, so it's feature complete, probably buggy here and there, needs optimization, and is really bumping up against the token count. 😬
Have fun, and let me know what you think!