Hollow Knight Demake

585
4
Publicado 2022-11-02

WARNING: THE MUSIC IS REALLY CRAPPY! PLEASE LOWER YOUR DEVICE'S VOLUME


Disclaimer:

I am not associated with Team Cherry, I am just a fan and an indie GB Studio Developer.

Hollow Knight is a property of Team Cherry.


This is a free unofficial fan project and a LOVE LETTER to the eternal masterpiece, Hollow Knight. Please support Team Cherry and their official titles.


Controls

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Features:

  • Played on GB Hardware/Web browsers
  • There are no Nail Pogo and Upwards Nail Swing mechanics in this game [I'm sorry, I do not know how to script such a mechanic in the current build (beta2) of GB Studio Engine]
  • Pixel art in the style of most MS-DOS games
  • Music is loud and crappy/there is no SFX yet [I'm a pixel artist so I don't have the knowledge to make great music for this.]
  • No Geos [Currency] to collect or spend
  • No Charms/Nail Upgrades [Equip-able Power-Ups]
  • Only the early beta build is recreated to fit in a Game Boy screen
  • Enemy Goams are changed to an original bug named Weelms [Due to actor size limitations, this is inevitable]

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  • Enemy Husk Guards are smaller [Due to actor size limitations and max frame limits, this is also inevitable]
  • Boss before the Ancestral Mound is replaced [Yes, this is due to actor size limitations too]
  • Enemy Elder Baldur is only an obstacle and if the player doesn't have enough soul to use Vengeful Spirit an original soul totem-like bug called Soul Seeds will be near their area

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  • Soul meter [Soul Vessel] and Health [Masks] are limited [This is due to frame limitations and to simulate the illusion of a harder game]
  • Bosses Brooding Mawlek, Vengefly King and Gruz Mother have limited attack patterns and a remade [demade lol] Health pools
  • Option to disable music. Just interact with the "King's Idol" near ElderBug and boom! The annoying music is gone!

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Get the GB Rom files at https://elvies.itch.io/hollowknightdemake