Castle Crashing the Beard HD

922,153
484
Published 2021-04-13

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Debuting in 2008, Castle Crashing the Beard was a spoof on Tom Fulp's efforts toward what would become the smash hit, Castle Crashers. He refused to shave until CC was complete! Some say his beard took on a mind of its own... Today (2021), we've revisited this little gem to show how far we've come in 12 years! Can you unlock all 8 animal buddies?


With added support for mobile, gamepads, local multiplayer, and other goodies, hopefully this serves up new surprises + nostalgia. We also hope it continues to inspire others, as the gaming community has inspired us over the years. Thanks for playing!

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Note: "P" to pause, "Y" to mute, and "R" to restart


Update 1:

  • NERFED SKELETONS (you wimps...)
  • pressing "A" to restart at death and ending works now
  • resend medals to NG on title screen
  • if playing single player with no controller attached, in-game prompt for super move says "Press A + S" rather than "Press A + X"
  • corrected instructions key-mapping in NG description
  • Fixed bug where laser warning would stay on-screen if you stoned Tom with "Rocky" while it was showing
  • hide CC body when grave spawns at death (unless final death)


Update 2:

  • Made in-game timer stop when toof is picked up (you're welcome speedrunners)


Update 3:

  • Fixed regression from Update #1 where turning Tom to stone could crash the game (black screen)


Update 4:

  • Fixed regression from Update #1 where, if the main menu can't connect to NG (to re-send medals) on replay, the game crashes


Update 5:

  • Update to pet helper name
  • Fixed ngio requirement crash on main menu


Update 6:

  • Huuuuge thanks to @mike (founder of the Ruffle project), the canvas image-rendering mode is now "pixelated" making for a much crisper visual experience! He also worked his wizardry to make the rendering pixel-perfect on high DPI devices (4k+, retina, etc.)!