Space Tower Defense 2

14,622
7
Published 2020-06-12

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Available here


50 waves in the game


Laser Beam Power :


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Launch a laser beam that kill all the enemies on its way.


5 different turrets :


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Standard Turret : Turret usually built in early game, strong in early.


Charging Turret : Attack speed increase with each shot (decrease when no enemy)


Electric Turret : Throw lightning bolt that bounce on enemies.


Cannon Turret : Fire exploding missile that do splash damage around the target.


Slow Turret : Slows nearby enemies.


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Notes : I was planning on making multiples levels of 10 - 15 waves but I feels like the only thing that made the game better was having more turrets to try, but it wasn't really worth for me to spend more time on this project, I have already spent ~200 hours on this project (I throw away half of the work (a level editor, a save systems...))


Level Editor


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Art Assets used :

Star sprites

Asteroids


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Update :

06/13/20 :

  • reduced the total wave number from 100 to 50
  • Added a tutorial that introduced each turrets one by one
  • Added a black shade over the background to make it less distracting
  • Reduced the highest speed on the speed button from 4 to 3

06/16/20 :

  • Increased the difficulty
  • Added a Boss every 5 wave to prevent the player to use only electric/cannon turrets


Bug Fixed :

06/13/20 :

  • Building tiles wasn't correctly highlighted when building

06/16/20 :

  • start money/life didn't reset on restart
  • sell/upgrade button was ignored when a turret was under the button
  • upgrade stats error fixed

06/17/20 :

  • Retry/Quit button after completing the level weren't working

06/21/20 :

  • Victory screen not showing
  • Game Freeze when tower selected at the end of round 50
  • Not unlocking all 5 towers
  • Option to disable tips

Enjoy !